Nightvision: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
No edit summary
m (changed recipe)
Line 4: Line 4:
The module activates rather early and deactivates late, meaning that during the dawn and the dusk it actually impairs the vision.
The module activates rather early and deactivates late, meaning that during the dawn and the dusk it actually impairs the vision.
{| class="wikitable"
{| class="wikitable"
| '''Recipe:''' || {{icon|steel-bar|10|Steel bar}} + {{icon|advanced-circuit|5|Advanced circuit}} + {{icon|time icon|20|time}} => {{icon|night-vision|1|Night vision}}
| '''Recipe:''' || {{icon|steel-bar|10|Steel bar}} + {{icon|advanced-circuit|5|Advanced circuit}} + {{icon|time icon|10|time}} => {{icon|night-vision|1|Night vision}}
|-
|-
| '''Total raw:''' || {{icon|copper-plate|40|Copper plate}} {{icon|iron-plate|20|Iron plate}} {{icon|steel-bar|10|Steel bar}}  
| '''Total raw:''' || {{icon|copper-plate|40|Copper plate}} {{icon|iron-plate|20|Iron plate}} {{icon|steel-bar|10|Steel bar}}  

Revision as of 09:32, 3 October 2014

Visibility at night.

Having Night vision in your armor during the night replaces standard light-dependent vision with a green filter that ignores lighting conditions.

The module activates rather early and deactivates late, meaning that during the dawn and the dusk it actually impairs the vision.

Recipe: + +
Time icon.png
10
=>
Total raw:
Grid size: 3 x 2

See also