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- === slice or dice === Same as <code>slice</code> or <code>dice</code> above, but this specifies only how many slices6 KB (958 words) - 10:42, 21 September 2023
- {{Prototype property|slice or dice|[[Types/SpriteSizeType|SpriteSizeType]]|optional=true}} Same as <code>slice</code> above, but this specifies only how many slices there are on the x ax7 KB (1,007 words) - 10:43, 21 September 2023
- === slice or dice === Same as <code>slice</code> or <code>dice</code> above, but this specifies only how many slices9 KB (1,186 words) - 10:42, 21 September 2023
- A sprite. Does not use the <code>slice[_*]</code> or <code>dice[_*]</code> properties. Has the following extra opt2 KB (214 words) - 10:42, 21 September 2023
- === slice ===8 KB (1,075 words) - 10:42, 21 September 2023
- * Style for button pie slice progress color (used for crafting slot).9 KB (1,459 words) - 14:48, 24 September 2023
- * Fixed "slice" property of animation definition was interpreted as dicing parameter, poss ...slice", "slice_x" and "slice_y" to "dice", "dice_x" and "dice_y", because "slice" collided with property of rotated animation definition used for defining s89 KB (12,579 words) - 14:47, 24 September 2023
- * Fixed pie slice used as progress indicator in crafting queue wasn't rendering for small ang237 KB (33,800 words) - 14:47, 24 September 2023