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  • ...petroleum gas]], [[light oil]], and [[heavy oil]] by an [[oil refinery]]. It can be transported either in [[pipe]]s, [[barrel]]s or [[fluid wagon]]s. It can also be used as ammo in [[flamethrower turret]]s.
    2 KB (237 words) - 06:31, 14 September 2020
  • {{Achievement|you-are-doing-it-right}}
    8 KB (209 words) - 13:23, 29 March 2018
  • ...e type is used by [[burner mining drill]], [[electric mining drill]] and [[pumpjack]] in vanilla. ...box, which is 0.01 (the middle of the entity); making it 2.5 and 1.0 gives it another block radius.
    5 KB (728 words) - 10:43, 21 September 2023
  • ...l pump|the water extraction device|offshore pump|the oil extraction device|pumpjack}} ...d, the pump will transfer fluid from the source side to the output side if it will fit. This will occur even if the input side has significantly lower fl
    3 KB (483 words) - 10:32, 29 August 2023
  • ...[[storage]] — it has no input and no output, depending on pressure to fill it, essentially acting as a large [[pipe]]. ...used to fill the entire tank from a low pressure source (such as distant [[pumpjack]]s).
    3 KB (493 words) - 14:49, 5 February 2024
  • ...no downsides. Any ore that is produced by the productivity bonus is free, it does not deplete the resource under the miner.
    2 KB (243 words) - 09:13, 17 August 2021
  • | {{imagelink|Pumpjack}} || 10 {{Achievement|it-stinks-and-they-dont-like-it}}
    8 KB (302 words) - 14:44, 10 June 2022
  • The mining drill or pumpjack will sum the production rate of all tiles below it and show that value in the tooltip.
    4 KB (265 words) - 02:05, 8 April 2024
  • ...ts [[Types/CollisionMask|collision_mask]] must contain "resource-layer" if it should be minable with a [[Prototype/MiningDrill]]. If the ore is infinitely minable, or if it will eventually run out of resource.
    7 KB (877 words) - 10:43, 21 September 2023
  • * It stinks and they don't like it | {{IconLink|Pumpjack}} || 0.1/KW || 9
    7 KB (333 words) - 17:42, 27 April 2019
  • ...the middle of the oil well, which is highlighted with a green box when the pumpjack is held. Pumpjacks produce a certain amount of [[Crude oil]] per second, sh ...efinery needs to have a recipe set (see above for available recipes). Once it is set and "alt-mode" is active, the input and output locations and the exp
    12 KB (1,690 words) - 18:59, 24 September 2023
  • * '''Energy''' can be thought of as stored work. It is measured in joules (symbol J). * '''Work''' is the result of converting one type of energy to another. It is also measured in joules. (See the [http://en.wikipedia.org/wiki/Work_%28
    7 KB (1,201 words) - 19:00, 24 September 2023
  • ...ing è un tipo particolare di crafting che può essere fatto dalle [[furnace/it|fornaci]]. Dato che il processo di smelting non può essere fatto dal gioca ...incoraggiare l'automazione. Più avanzato o costoso è un oggetto più [[time/it|tempo]] è necessario per craftarlo.
    7 KB (1,020 words) - 17:07, 24 March 2023
  • ...147483647 + 10 becomes -2147483639. When entering a number in a combinator it can appear to exceed the 32 bit limit until the GUI is closed, at which poi ...ay instead). Clicking the [[File:Logistic network panel.png]] icon next to it, the device can be connected to a logistic network if in range of one, whic
    21 KB (3,366 words) - 12:39, 4 March 2024
  • The mining drill or pumpjack will sum the production rate of all tiles below it and show that value in the tooltip.
    4 KB (513 words) - 20:28, 14 February 2024
  • ...only be done by [[furnace]]s. Since smelting cannot be done by the player, it is impossible to craft some items directly from raw resources. ...e automation. The more advanced or expensive an item is, the more [[time]] it may take to craft.
    8 KB (1,156 words) - 19:13, 24 September 2023
  • ...on the map, when "alt-view" is on (default [[Keyboard bindings|Alt-Key]]). It appears as a red colored blocky cloud. It is produced by many buildings involved in processing items and spreads outw
    9 KB (1,341 words) - 17:14, 22 February 2024
  • | 20 || Some [[equipment modules]], [[pumpjack]]s. ...2 to multiples of 10. This change was mainly made because most people find it more intuitive to calculate numbers in a base-10 system.
    7 KB (1,002 words) - 19:33, 26 January 2024
  • ...pumpjack]]'s output on a depleted well to 0.25 oil per cycle where, alone, it could only reach 0.2 yield. ...color changes depending on which modules are placed into the beacon, or if it contains none at all.
    10 KB (1,629 words) - 09:37, 31 July 2023
  • ...''Nintendo Switch version''' of Factorio was released on October 28, 2022. It is mostly identical to the PC version, the only large difference is the mis ...tem selected from the character inventory), controlled by the right stick. It behaves much like a mouse cursor - its position is relative to the physical
    16 KB (2,305 words) - 12:15, 15 February 2024

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