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  • {{:Infobox:Heavy oil}} ...nt to process heavy oil into light oil before creating solid fuel from it. It can also be used as ammo in [[flamethrower turret]]s.
    1 KB (139 words) - 08:15, 11 July 2023
  • {{:Infobox:Light oil}} ...s a liquid converted from [[crude oil]] (in a [[oil refinery]]) or [[heavy oil]] (in a [[chemical plant]]).
    1 KB (144 words) - 08:35, 28 June 2023
  • {{:Infobox:Oil refinery}} ...'' processes [[crude oil]] into 3 different fluids: [[heavy oil]], [[light oil]] and [[petroleum gas]].
    2 KB (335 words) - 08:41, 3 July 2023
  • {{Languages}}{{:Infobox:Crude oil}} {{Main|Oil processing}}
    2 KB (237 words) - 06:31, 14 September 2020
  • {{Achievement|you-are-doing-it-right}} ...magelink|pumpjack|Pumpjack/ja}} || [[Crude oil/ja#Oil_fields|油田]]から[[Crude oil/ja|原油]]を汲みあげる
    8 KB (209 words) - 13:23, 29 March 2018
  • Most recipes that either require or provide a fluid other than [[crude oil]] is produced here. The chemical plant has 2 inputs and 2 outputs in fixed ...emical plant has twelve available recipes, one of which must be set before it can begin processing.
    4 KB (511 words) - 17:58, 9 June 2023
  • ...ipo di [[fuel/it |carburante]] che viene processato nell' [[chemical plant/it | impianto chimico]]. ...e della [[rocket part/it |parte del razzo]] fabbricabile nel [[rocket silo/it| silo per razzi]].
    3 KB (437 words) - 19:36, 28 March 2018
  • ...ogy]], the recipe used in the [[oil refinery]], or the overall workings of oil. ...ess [[crude oil]] into its fractions. Its fraction ([[heavy oil]], [[light oil]] and [[petroleum gas]]) can also be cracked into each other. Their recipes
    12 KB (1,690 words) - 18:59, 24 September 2023
  • ...]]s for power generation, and later on, [[crude oil]] and [[Oil processing|oil products]]. Unlike [[transport belts]], [[player]]s and [[enemies]] can't w * The Oil refinery and chemical plant are disconnected from pipes if the recipe is reset.}}
    2 KB (326 words) - 08:25, 14 September 2020
  • ...[[storage]] — it has no input and no output, depending on pressure to fill it, essentially acting as a large [[pipe]]. ...ll only be filled to the same percentage of capacity as pipes that lead to it. A pipe that carries about 50 water will fill the tank to about 50% of its
    3 KB (493 words) - 14:49, 5 February 2024
  • ...liquefaction]] in [[oil refinery|oil refineries]]. Since steam is a fluid, it can be stored in a [[storage tank]]. ...o water to create steam is the same amount of energy you get back out from it since both steam engines and turbines are 100% efficient.
    3 KB (402 words) - 04:30, 23 May 2021
  • * '''Energy''' can be thought of as stored work. It is measured in joules (symbol J). * '''Work''' is the result of converting one type of energy to another. It is also measured in joules. (See the [http://en.wikipedia.org/wiki/Work_%28
    7 KB (1,201 words) - 19:00, 24 September 2023
  • | {{Imagelink|Oil refinery}} || 6 {{Achievement|it-stinks-and-they-dont-like-it}}
    8 KB (302 words) - 14:44, 10 June 2022
  • ...only be done by [[furnace]]s. Since smelting cannot be done by the player, it is impossible to craft some items directly from raw resources. ...e automation. The more advanced or expensive an item is, the more [[time]] it may take to craft.
    8 KB (1,156 words) - 19:13, 24 September 2023
  • ...ing è un tipo particolare di crafting che può essere fatto dalle [[furnace/it|fornaci]]. Dato che il processo di smelting non può essere fatto dal gioca ...incoraggiare l'automazione. Più avanzato o costoso è un oggetto più [[time/it|tempo]] è necessario per craftarlo.
    7 KB (1,020 words) - 17:07, 24 March 2023
  • ...used to produce power will result in a net profit of power at the cost of oil. ==== Light oil and petroleum gas into solid fuel ====
    25 KB (3,001 words) - 11:11, 13 July 2021
  • * It stinks and they don't like it | {{IconLink|Oil refinery}} || 0.00857/KW || 3.5994
    7 KB (333 words) - 17:42, 27 April 2019
  • ...buildings that have fluids as input ingredients or products (like an [[oil refinery]]). ...il}} {{Imagelink|Petroleum gas}} {{Imagelink|Light oil}} {{Imagelink|Heavy oil}} {{Imagelink|Lubricant}} {{Imagelink|Sulfuric acid}} {{Imagelink|Steam}}
    12 KB (1,934 words) - 14:07, 15 April 2024
  • ...ll open the blueprint configuration screen when the selection is finished. It offers the full [[blueprint]] configuration options, such as grid snapping ...world are stored at any given time. Once the appropriate copy is selected, it can be placed with {{Keybinding|lmb}}. When a blueprint is placed, [[ghost]
    7 KB (1,168 words) - 19:20, 12 April 2024
  • Note, that we also updated the scenario pack to version 0.9.7 so it is now compatible with current version. * Belt to be deconstructed doesn't accept new items, so it can be deconstructed.
    25 KB (3,880 words) - 14:48, 24 September 2023

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