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  • {{:Infobox:Light armor}} ...st the smallest of biters, effectively reducing their 7 damage to 4. Light armor struggles to protect against larger biters and offers almost no protection
    810 bytes (93 words) - 16:56, 29 October 2021
  • ...lt clicking the map or ground will automatically insert a gps tag and post it into [[console|chat]]. | [img=item.iron-plate]<br>
    7 KB (1,070 words) - 19:17, 24 September 2023
  • ** Armor, weapon, and ammunition stacks | 1 || [[Nuclear fuel]], [[artillery shell]], [[satellite]], [[modular armor]], [[blueprint]].
    7 KB (1,002 words) - 19:33, 26 January 2024
  • ...ventaire principal du personnage a 60 emplacements (sans les bonus de l'[[#Armor|armure de puissance]], [[Character_logistic_trash_slots_(research)/fr|empla [[File:Equipment slots.png|thumb|right|1: The tool slot for pickaxes. 2: The armor slot. 3: The weapon slots. 4: The ammo slots.]]
    13 KB (1,997 words) - 15:37, 3 February 2022
  • ...the mod this tutorial is going to create; If the reader follows along with it. The best way to do this is to copy and paste, to ensure faithful reproduct Code tinted purple like this should not be included into the mod, it's just for educational/example purposes, and to boost understanding.
    34 KB (5,706 words) - 19:44, 16 January 2024
  • * Fix of loading save with non empty modular armor in secondary quickbar. * Fixed loading game with the armor GUI opened.
    18 KB (2,681 words) - 14:48, 24 September 2023
  • * Fixed the bug of the disabled iron/copper smelting recipes in scenario maps loaded from older versions. ** It is possible to run console commands in these games.
    12 KB (1,745 words) - 14:47, 24 September 2023
  • ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone. For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the intern
    84 KB (4,767 words) - 20:37, 13 November 2023
  • * The planned price is $30.00 because it is "as big an addition as the whole vanilla game.". [https://factorio.com/b ...date is around August 2024 [https://factorio.com/blog/post/fff-373], with it being October 2024 at the latest [https://www.reddit.com/r/factorio/comment
    19 KB (2,972 words) - 00:31, 27 April 2024
  • ...fluid wagons, and optionally followed by the number of tail locomotives if it's a double-headed train. In general, the smaller numbers are the number of ; AP : Armor piercing, refers to [[piercing rounds magazine]].
    18 KB (2,917 words) - 19:00, 24 September 2023
  • *Modular armor equipped with 11 solar panels, an exoskeleton, personal battery, and person *200 iron plate, 200 copper plate, 250 iron gear wheels, 200 electronic circuits, and 200 steel plate
    8 KB (1,165 words) - 13:29, 16 December 2023
  • ...m of the screen; type your message or command and hit '''Return''' to send it (this will also close the console). ...lt-clicking the map or ground will automatically insert a GPS tag and post it into the console. Shift-clicking most things with the console open will ins
    35 KB (5,017 words) - 18:05, 7 April 2024
  • ...ered (blank) to remove all entities or tiles within its selection area, or it can be filtered to specific targets. ...e dropped into the player's inventory for later use. Once in the inventory it can be pinned to a [[quickbar]] slot.
    18 KB (2,686 words) - 09:28, 5 April 2021
  • * Removed 0 iron ore resource fields in demo level 1. Note, that we also updated the scenario pack to version 0.9.7 so it is now compatible with current version.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • ...y that funnels attackers into a narrow, movement-constricting area, making it more difficult for them to breach fortifications. Examples: peninsulas with ;Contaminated : A belt with incorrect items on it (such as coal on an iron belt). Can also refer to pipes with mixed liquids.
    18 KB (2,942 words) - 14:20, 8 June 2020
  • ...t*load*downloaded*map", the cause of the error wasn't displayed because of it. ([https://forums.factorio.com/22169 more]) ...e to "Limit the inventory part to be filled by machines.", so it is clear, it limits only input, but not output.
    100 KB (14,717 words) - 14:46, 24 September 2023
  • * Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. * Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. ([htt
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Fixed game crashing in NPE if it can't find anywhere to spawn a biter. ([https://forums.factorio.com/77486 m ...ery equipment and accumulator tooltips showing wrong input flow limit when it's unlimited. ([https://forums.factorio.com/77570 more])
    237 KB (33,800 words) - 14:47, 24 September 2023
  • * Fixed that having more than 6 products didn't fit the ui, as it wasn't wrapped. ([https://forums.factorio.com/60636 more]) * The system data path is removed from the log when it's automatically uploaded by the crash reporter.
    122 KB (17,425 words) - 14:47, 24 September 2023
  • Please don't waste your time updating this page, User:Gangsir can do it automatically. ...igration that was supposed to fix rollingStockCounts on rails and it broke it instead.
    132 KB (18,979 words) - 14:46, 24 September 2023

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