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  • {{Languages}}{{:Infobox:Grenade}} ...y clear out dense areas of structures or [[tree]]s, and its low cost makes it ideal for quick early-game deforestation.
    887 bytes (120 words) - 16:56, 29 October 2021
  • {{:Infobox:Cluster grenade}} ...esearch]]. Compared to the basic grenade, its increased blast radius makes it much better for clearing out dense areas, as well as swarms of [[enemies]]
    739 bytes (100 words) - 16:56, 29 October 2021
  • ...r creare diverse armi (come le [[grenade/it| granate]]) e le [[plastic bar/it | barre di plastica]]. ...quefazione del carbone usa il [[steam/it | vapore]] al posto dell' [[water/it | acqua]].}}
    1 KB (138 words) - 19:36, 28 March 2018
  • ...n [[burner devices]]. It is also a component in several weapons (such as [[grenade]]s) and [[plastic bar]]s.
    783 bytes (106 words) - 01:46, 7 April 2022
  • ...vides excellent protection against accidental self-inflicted damage from [[grenade]]s.
    816 bytes (88 words) - 16:55, 29 October 2021
  • ...e player can choose whether they sell the remaining time for points or use it to prepare for the next level. If the level is finished early, 5 points are :15 Grenade
    3 KB (379 words) - 19:33, 12 April 2024
  • ...ective against groups of enemies. This is approximately triple that of a [[grenade]].
    953 bytes (121 words) - 16:56, 29 October 2021
  • ...urrets, etc. It is the only type of science pack that is optional, in that it is not required to launch a rocket. | ||colspan="10"| {{Icon|Grenade|75}} using {{Icon|Assembling machine 3|8}}
    2 KB (278 words) - 23:21, 17 September 2020
  • ...alth by using an attack, such as a gun firing at it, or a biter chewing on it. An entity's resistances will define exactly how much damage the entity wil ...|Rockets]], [[Explosive rocket|Explosive Rockets]], [[Grenade]], [[Cluster grenade]], [[Artillery shell]], [[Land mine]]
    5 KB (740 words) - 19:01, 24 September 2023
  • ...torio.com/ mod portal] website does ''not'' require this changelog format, it will display the changelog.txt content as plain text. It may be simpler to copy and modify the [[#Example changelog]] than to start
    5 KB (783 words) - 20:42, 13 November 2023
  • ...he end of a deep research tree, researching it and the techs leading up to it is a significant part of the cost of winning the game. ...re required to research the rocket silo and all technologies leading up to it (with normal science cost):
    3 KB (357 words) - 17:26, 6 August 2021
  • * [[grenade/ja|グレネード]]で吹き飛ばす * Trees have generally smaller bounding boxes, so it is easier to walk through forest.
    5 KB (280 words) - 12:16, 21 April 2024
  • ...ts in Factorio. They can be mined for [[wood]], and are the only source of it. Trees are obstacles to construction and must be cleared to provide buildi * Using [[grenade]]s to blow them up
    4 KB (660 words) - 19:54, 16 January 2024
  • ...efinery needs to have a recipe set (see above for available recipes). Once it is set and "alt-mode" is active, the input and output locations and the exp ...ery will stop production of all products if one product output is full, so it should be ensured that the products are transported out of the refinery; an
    12 KB (1,690 words) - 18:59, 24 September 2023
  • ...istic science pack and one military science pack to begin researching, but it needs this to be input into labs a total of 300 times, raising the research ...pack}} || {{icon|Time|10}} + {{icon|Piercing rounds magazine|1}} + {{icon|Grenade|1}} + {{Icon|Wall|2}} → {{icon|Military science pack|2}} || {{icon|Tim
    6 KB (839 words) - 10:11, 28 April 2023
  • ...xplosives (research)|Stronger explosives]] || +50% Rocket Damage <br> +20% Grenade Damage <br> +20% Landmine Damage || {{icon|Automation science pack}} {{icon ...ecifically, those based on geometric progressions) increases very steeply, it may be a good idea for players to set realistic target levels for each of t
    12 KB (1,611 words) - 13:30, 29 May 2023
  • ...he sort of action required thousands of times over the course of a game, ''it is heavily recommended to craft an [[iron axe]] as the first action the pla ...''safe'' auto-aim that will snap to any enemy in range and begin firing at it for as long as the key is held down. A green target reticle will be shown b
    13 KB (1,997 words) - 15:37, 3 February 2022
  • * Fixed bug with car being damaged by shooting shotgun while driving it. ...r putting coal in the furnace that has already picked the coal up will put it there even when there is over 5 items in the furnace. This will avoid stuck
    18 KB (2,681 words) - 14:48, 24 September 2023
  • ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone. For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the intern
    84 KB (4,767 words) - 20:37, 13 November 2023
  • Note, that we also updated the scenario pack to version 0.9.7 so it is now compatible with current version. * Belt to be deconstructed doesn't accept new items, so it can be deconstructed.
    25 KB (3,880 words) - 14:48, 24 September 2023

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