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  • ...freeplay (which is actually a scenario, just like the [[tutorial|tutorial campaign]]). * Scenarios can be used to create a bit of a story, as the campaign does.
    4 KB (696 words) - 20:36, 13 November 2023
  • ** It is possible to run console commands in these games. * Fixed the \n usage (It works in the campaign translation as end-line character again)
    12 KB (1,745 words) - 14:47, 24 September 2023
  • ...__/mods 。 __write_data__ part is different based on your operating system (it is the same as for the saves directory). "description": "Basic mod with all the default game data and standard campaign.",
    7 KB (460 words) - 19:19, 3 February 2017
  • * Fixed bug of crash (and other problems) when riding rolling stock after it was rotated. * Smaller inserter bounding box, so it is easier to run through the factory.
    5 KB (679 words) - 14:48, 24 September 2023
  • * Fixed the stuck assembling machines. (It affected saves where assembling machines had items inside, the order of ite * Fixed the crash in the beta campaign level 02 (as well changing the core to show script error (instead of freezi
    5 KB (692 words) - 14:47, 24 September 2023
  • ...instance of crash when player closed the container while moving away from it. * Fixed crash when player closed the container while moving away from it.
    14 KB (2,085 words) - 14:48, 24 September 2023
  • ...elect "Play", then "Start Campaign", then "First Steps". The "First Steps" campaign is a basic tutorial, the "New Hope" further teaches the basics of the game. ...making progress as well the fact that pumping oil will gradually decrease it's yield, requiring the need travel further to find even more oil. Also note
    23 KB (4,044 words) - 20:46, 13 November 2023
  • Note, that we also updated the scenario pack to version 0.9.7 so it is now compatible with current version. * Belt to be deconstructed doesn't accept new items, so it can be deconstructed.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • ...unknown key error if you are looking for the <code>title</code> key, since it is the <code>title&nbsp;</code> key. ...res in the localised text if the location where the text is shown supports it, e.g. in the chat, prototype names and prototype tooltips.
    13 KB (1,908 words) - 10:41, 5 February 2024
  • ...y that funnels attackers into a narrow, movement-constricting area, making it more difficult for them to breach fortifications. Examples: peninsulas with ;Coin : An item used in the Tight Spot campaign.
    18 KB (2,942 words) - 14:20, 8 June 2020
  • ** Change the way it works * First part of the endgame content. ([[rocket silo|Build rocket]] and send it to space).
    7 KB (896 words) - 18:58, 24 September 2023
  • ...fluid wagons, and optionally followed by the number of tail locomotives if it's a double-headed train. In general, the smaller numbers are the number of ...nout : When your factory's machines are running slower than normal because it's not generating enough electricity.
    18 KB (2,917 words) - 19:00, 24 September 2023
  • * Fixed crash when loading a game from the new hope campaign. * Disabled enemy expansion in campaign levels.
    18 KB (2,681 words) - 14:48, 24 September 2023
  • ...ible save corruption when roboport was destroyed while robot was repairing it. ([https://forums.factorio.com/37647 more]) * Fixed that the game crashed when it was closed while sound settings were opened.
    42 KB (6,017 words) - 14:46, 24 September 2023
  • {{Achievement|it-stinks-and-they-dont-like-it}} ...pit a stream of acid at enemies which leaves behind a puddle of acid where it hits the ground. Due to the spitters' predictive aiming, the acid stream ca
    22 KB (3,224 words) - 15:45, 7 December 2023
  • * Fixed the possibility to break the scripting of the 3rd New hope campaign by fast replacing the boilers with pipe. * Fixed that it wasn't possible to use the for message confirmation for something else at t
    57 KB (8,673 words) - 14:46, 24 September 2023
  • * Polished/Updated the New hope campaign maps * Fixed the fuel inventory of the car in the New Hope campaign missions. ([https://forums.factorio.com/24923 more])
    100 KB (14,717 words) - 14:46, 24 September 2023
  • * Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. * Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. ([htt
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Selecting first entity filter switches tile mode to never when it has the default normal mode and no filters. * Improved layering of rocket in rocket silo, so it occludes inserter hands. ([https://forums.factorio.com/83615 more])
    89 KB (12,579 words) - 14:47, 24 September 2023
  • Please don't waste your time updating this page, User:Gangsir can do it automatically. ...igration that was supposed to fix rollingStockCounts on rails and it broke it instead.
    132 KB (18,979 words) - 14:46, 24 September 2023

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