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  • name = "accumulator-sprite", filename = "__base__/graphics/entity/basic-accumulator/basic-accumulator.png",
    7 KB (1,007 words) - 10:43, 21 September 2023
  • * Added accumulator charging animation. * Added basic accumulator.
    5 KB (679 words) - 14:48, 24 September 2023
  • filename = "__base__/graphics/entity/basic-accumulator/basic-accumulator.png",
    6 KB (958 words) - 10:42, 21 September 2023
  • The basic unit of power is 1 watt (W), which is defined as '''1 W = 1 J/s ''', ie. on The basic unit of work is 1 joule (J), and is equivalent to the work done (total ener
    6 KB (952 words) - 14:15, 15 April 2024
  • ...part of the circuit network extension (power switch, gate, train station, accumulator and logistic network integration to circuit network) * Basic Multiplayer matching server (allow listing running MP games via a central l
    7 KB (896 words) - 18:58, 24 September 2023
  • * Basic memory cell that counts all the items moved by the inserter === Balanced Solar panel / Accumulator Production ===
    26 KB (4,139 words) - 13:35, 8 May 2023
  • == {{Prototype page|accumulator}} == * accumulator
    84 KB (4,767 words) - 20:37, 13 November 2023
  • * Basic accumulator capacity increased from 2.5kJ to 5kJ, input/output flow increased to 300W. * More effective logistic robot speed upgrades (25% of basic speed cumulative)
    18 KB (2,681 words) - 14:48, 24 September 2023
  • * Fixed the wrong positioning of bottom to left basic transport belt. * Distractor basic damaged increased: 2.5->3.5 and time to live increased 30s->45s.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • ...ed big electric pole collision box to allow squeezing between big pole and accumulator. * Damage bonus in turret tooltip will now show both basic turret damage multiplier and turret damage bonus from research. ([https://f
    80 KB (11,528 words) - 14:46, 24 September 2023
  • ...ra is Scrap, which can be processed in the Recycler to create 12 different basic and intermediate products. ** The Electric Network Info Screen now has a third graph which displays [[Accumulator]] charge over time.
    19 KB (2,972 words) - 00:31, 27 April 2024
  • ...pletely loses power. This typically happens at night when relying on solar+accumulator power, enemies destroying vital electric poles, or after a prolonged browno ...nique of alternating between two or more different underground belt types (basic, fast and express) in a straight line, one tile wide. The different types o
    18 KB (2,917 words) - 19:00, 24 September 2023
  • * Increased the underground belt length (basic, fast, express) from 5,5,5 to 5,7,9. * Fixed crashes related to electric pole/accumulator removal when migrating saves from 0.14 into 0.15. ([https://forums.factorio
    132 KB (18,979 words) - 14:46, 24 September 2023
  • * Fixed battery equipment and accumulator tooltips showing wrong input flow limit when it's unlimited. ([https://foru * Fixed that accumulator settings could not be copy-pasted. ([https://forums.factorio.com/76993 more
    237 KB (33,800 words) - 14:47, 24 September 2023
  • * Fixed broken accumulator input flow limitation. ([https://forums.factorio.com/14411 more]) * Basic PvP: New forces can now be created and merged back together; a cease*fire c
    100 KB (14,717 words) - 14:46, 24 September 2023