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  • {{:Infobox:Constant combinator}} ...other two being the [[arithmetic combinator]] and [[decider combinator]]). It constantly outputs the selected signal(s) to all connected wire networks wi
    2 KB (243 words) - 17:17, 17 December 2021
  • {{:Infobox:Arithmetic combinator}} ...h the [[constant combinator]] and [[decider combinator]]). Each arithmetic combinator can perform any one of the following mathematical operations on signals, an
    5 KB (659 words) - 14:03, 31 March 2023
  • {{:Infobox:Decider combinator}} ...ther two being the [[constant combinator]] and [[arithmetic combinator]]). It is used to make comparisons of signals on the network. Signals can be compa
    6 KB (870 words) - 16:38, 31 January 2024
  • ...ry useful basic logic can be achieved using only a handful of combinators. Combinator logic works because Factorio only updates at '''60 times per second''', suc ...when a [[decider combinator]] is used to detect a certain input condition, it's output value will not take effect on the circuit network until the next s
    15 KB (2,401 words) - 13:35, 8 May 2023
  • ...edback if care is not taken; see Feedback (under [[#Combinators|arithmetic combinator]], below) for discussion. ...147483647 + 10 becomes -2147483639. When entering a number in a combinator it can appear to exceed the 32 bit limit until the GUI is closed, at which poi
    21 KB (3,366 words) - 12:39, 4 March 2024
  • ...network]] page for an overview over the circuit network and the [[Tutorial:Combinator tutorial]] for an advanced tutorial.'' ...To see the settings of combinators without opening them, the option "Show combinator settings in "Alt-mode"" in the Interface/Alt-mode settings has to be checke
    26 KB (4,139 words) - 13:35, 8 May 2023
  • ** [[Prototype/Combinator]] <abstract> *** [[Prototype/ArithmeticCombinator]] '''arithmetic-combinator'''
    9 KB (845 words) - 10:43, 21 September 2023
  • ...rst system the [[player]] will use to transport items from place to place. It, along with [[Railway|trains]], and [[Logistic network|Logistic robots]], m ...standard transport belt. The [[express transport belt]] is the final tier. It is colored blue and is three times faster than normal belts, or 1.5× faste
    13 KB (2,120 words) - 12:00, 29 September 2023
  • *** [[Prototype/Combinator]] <abstract> **** [[Prototype/ArithmeticCombinator]] '''arithmetic-combinator'''
    23 KB (2,607 words) - 10:43, 21 September 2023
  • ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone. For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the intern
    84 KB (4,767 words) - 20:37, 13 November 2023
  • | Second connection point. For example, the "output" part of an arithmetic combinator.[[#Connection point object]] ...ctual point where a wire is connected to. Contains information about where it is connected to.
    17 KB (2,426 words) - 22:10, 20 February 2024
  • * The planned price is $30.00 because it is "as big an addition as the whole vanilla game.". [https://factorio.com/b ...date is around August 2024 [https://factorio.com/blog/post/fff-373], with it being October 2024 at the latest [https://www.reddit.com/r/factorio/comment
    19 KB (2,972 words) - 00:31, 27 April 2024
  • {{Achievement|you-are-doing-it-right}} ...óre będą wytwarzane przed wytworzeniem produktu z nich (np. {{L|Arithmetic combinator}})
    8 KB (1,113 words) - 13:24, 29 March 2018
  • * Fixed crash in arithmetic combinator when calculating *2147483648/*1. ([https://forums.factorio.com/23551 more]) ...t*load*downloaded*map", the cause of the error wasn't displayed because of it. ([https://forums.factorio.com/22169 more])
    100 KB (14,717 words) - 14:46, 24 September 2023
  • Please don't waste your time updating this page, User:Gangsir can do it automatically. ...igration that was supposed to fix rollingStockCounts on rails and it broke it instead.
    132 KB (18,979 words) - 14:46, 24 September 2023
  • ...confirm could delete the wrong save if a different one was selected while it was showing. ([https://forums.factorio.com/110453 more]) ...te when a train stop placed from blueprint was built before a rail next to it. ([https://forums.factorio.com/110572 more])
    202 KB (28,497 words) - 15:29, 11 April 2024
  • * Fixed that having more than 6 products didn't fit the ui, as it wasn't wrapped. ([https://forums.factorio.com/60636 more]) * The system data path is removed from the log when it's automatically uploaded by the crash reporter.
    122 KB (17,425 words) - 14:47, 24 September 2023
  • * Fixed game crashing in NPE if it can't find anywhere to spawn a biter. ([https://forums.factorio.com/77486 m ...ery equipment and accumulator tooltips showing wrong input flow limit when it's unlimited. ([https://forums.factorio.com/77570 more])
    237 KB (33,800 words) - 14:47, 24 September 2023