Protected pages

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This page lists existing pages that are currently protected. For a list of titles that are protected from creation, see Protected titles.

Protected pages
 
 
 
     (bytes)
Timestamp Page Expires Protecting user Protection parameters Reason
Unknown Main Page(1,993 bytes) infinite Unknown user fully protected
22:19, 4 October 2016 Template:Translation(855 bytes) infinite Gangsir (talk | contribs) fully protected Very important template that should not need to be changed
20:19, 24 November 2016 Template:Icon(467 bytes) infinite Gangsir (talk | contribs) fully protected Very vital template that should not be modified
22:36, 25 January 2017 Template:Navbox(2,285 bytes) infinite Gangsir (talk | contribs) fully protected High traffic page: Very important template that should not need to be changed
15:01, 11 March 2017 Template:History(261 bytes) infinite Gangsir (talk | contribs) fully protected Important template used on many pages
16:10, 14 March 2017 Template:Languages(1,272 bytes) infinite Gangsir (talk | contribs) fully protected, cascading Add cascading protection
16:15, 14 March 2017 Template:Infobox(10,799 bytes) infinite Gangsir (talk | contribs) fully protected, cascading Add cascading protection
10:13, 18 April 2017 Template:NavboxIconLink(245 bytes) infinite Bilka (talk | contribs) fully protected Template is used in Navboxes which are vital for the wiki
16:20, 5 June 2017 Factorio:Wiki rules(11,541 bytes) infinite Gangsir (talk | contribs) fully protected Rules should not be modified directly by regular users.
22:58, 21 February 2018 Factorio:Copyrights(2,082 bytes) infinite Bilka (talk | contribs) fully protected  
18:49, 23 February 2018 Factorio:Privacy policy(1,891 bytes) infinite Bilka (talk | contribs) fully protected  
18:49, 23 February 2018 Factorio:Terms of Service(5,867 bytes) infinite Bilka (talk | contribs) fully protected  
08:29, 6 May 2020 Factorio:Class to page mapping(49,733 bytes) infinite Bilka (talk | contribs) fully protected Page is directly accessed by the game, so accidental/intentional breaking will directly affect the game. This must be prevented.