User:Amarula/Blueprint library: Difference between revisions

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Intro
The '''Blueprint library''' screen is used to create and share blueprints. It allows the player to import a blueprint from a blueprint string, create a new [[blueprint book]], create a new [[blueprint]], and create a new [[deconstruction planner]]. By default, it is accessed by pressing B in-game, or from the minimap.
The Blueprint window allows you to create a new [[blueprint]], create a new [[deconstruction planner]], and create a new blueprint book.  


Content
== Multiplayer pane==
The left pane is titled "Shared blueprints." Dragging a blueprint or blueprint book to this pane shares the blueprint(s) with other players in a multiplayer game.
[[File:Blueprint library screen.png|500px|thumb|Blueprint library]]
The right pane is titled "My blueprints." Dragging a blueprint or blueprint book to this pane makes the blueprints available to you in other games (single or multiplayer). Each time you make a change to your blueprint book you must drag it back to the "My blueprints" pane, otherwise the old version continues to be shared.


See also
The left pane is titled "Shared blueprints." Dragging a blueprint or blueprint book to this pane shares the blueprint(s) with other players in a multiplayer game. The filter can be used to quickly find a particular shared blueprint.
 
== Single player pane==
The right pane is titled "My blueprints." Dragging a blueprint or blueprint book to this pane makes the blueprints available to the player in other games (single or multiplayer). The search button can be used to quickly find a particular shared blueprint.
 
Dragging a blueprint book from either pane makes a copy available for use in the player's inventory.
 
== Updates ==
Each time a change (updating a blueprint or adding a new blueprint) is made to a shared blueprint book, the book must be re-shared, otherwise the old version continues to be shared. To do this:
*In the source game:
**Delete the old book from the blueprint library (right click to open the book in the library and select the garbage can).
**Drag the updated book to the library.
*In the destination game:
**Delete the old book from inventory.
**Drag a copy of the new book from the library.
 
[[File:Export book to inventory.png|500px|thumb|Dragging a book to export to player inventory]]
 
== History ==
*0.15.0
**Blueprint library: Allows for keeping players blueprints between individual game saves and allows sharing blueprints in multiplayer games.
**Added ability to export and import blueprints, blueprint books, and deconstruction planners as strings.
**Blueprints, blueprint books and deconstruction planners are obtainable from the library GUI with no crafting cost.
 
== See also ==
 
*https://wiki.factorio.com/User:Amarula/Minimap
*[[Blueprint string format]]
*[[Blueprint book]]
*[[Blueprint]]
*[[Deconstruction planner]]

Latest revision as of 20:12, 25 June 2018

The Blueprint library screen is used to create and share blueprints. It allows the player to import a blueprint from a blueprint string, create a new blueprint book, create a new blueprint, and create a new deconstruction planner. By default, it is accessed by pressing B in-game, or from the minimap.

Multiplayer pane

Blueprint library

The left pane is titled "Shared blueprints." Dragging a blueprint or blueprint book to this pane shares the blueprint(s) with other players in a multiplayer game. The filter can be used to quickly find a particular shared blueprint.

Single player pane

The right pane is titled "My blueprints." Dragging a blueprint or blueprint book to this pane makes the blueprints available to the player in other games (single or multiplayer). The search button can be used to quickly find a particular shared blueprint.

Dragging a blueprint book from either pane makes a copy available for use in the player's inventory.

Updates

Each time a change (updating a blueprint or adding a new blueprint) is made to a shared blueprint book, the book must be re-shared, otherwise the old version continues to be shared. To do this:

  • In the source game:
    • Delete the old book from the blueprint library (right click to open the book in the library and select the garbage can).
    • Drag the updated book to the library.
  • In the destination game:
    • Delete the old book from inventory.
    • Drag a copy of the new book from the library.
Dragging a book to export to player inventory

History

  • 0.15.0
    • Blueprint library: Allows for keeping players blueprints between individual game saves and allows sharing blueprints in multiplayer games.
    • Added ability to export and import blueprints, blueprint books, and deconstruction planners as strings.
    • Blueprints, blueprint books and deconstruction planners are obtainable from the library GUI with no crafting cost.

See also