Types/TriggerEffectItem

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Revision as of 15:09, 29 July 2022 by Bilka (talk | contribs) (link outwards to Types/TriggerEffect)
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The abstract base for all trigger effect items loaded by Types/TriggerEffect.

Extensions

Optional properties

repeat_count

Type: Types/uint16

Default: 1

repeat_count_deviation

Type: Types/uint16

Default: 0

probability

Type: Types/float

Default: 1

Must be greater than 0 and less than or equal to 1.

affects_target

Type: Types/bool

Default: false

show_in_tooltip

Type: Types/bool

Default: true

damage_type_filters

Type: Types/DamageTypeFilters

Guaranteed to work with Prototype/EntityWithHealth#damaged_trigger_effect and Prototype/EntityWithHealth#dying_trigger_effect, unknown if it works with other properties that use Types/TriggerEffect.