Types/SpiderLegSpecification: Difference between revisions
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<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/SpiderLegSpecification.html https://lua-api.factorio.com/latest/types/SpiderLegSpecification.html] | |||
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div> | |||
Used by [[Types/SpiderEnginePrototype]] for [[Prototype/SpiderVehicle]]. | Used by [[Types/SpiderEnginePrototype]] for [[Prototype/SpiderVehicle]]. | ||
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'''Type''': [[Types/TriggerEffect|TriggerEffect]] | '''Type''': [[Types/TriggerEffect|TriggerEffect]] | ||
For triggers, the source and target is the leg entity | For triggers, the source and target is the leg entity. Certain effects may not raise as desired, e.g. <code>"push-back"</code> does nothing, and <code>"script"</code> has leg as the source and target of the event. |
Latest revision as of 10:42, 21 September 2023
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/SpiderLegSpecification.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Used by Types/SpiderEnginePrototype for Prototype/SpiderVehicle.
Mandatory properties
leg
Type: string
Name of a Prototype/SpiderLeg.
mount_position
Type: vector
ground_position
Type: vector
blocking_legs
The 1-based indices of the legs that should block this leg's movement.
Optional properties
leg_hit_the_ground_trigger
Type: TriggerEffect
For triggers, the source and target is the leg entity. Certain effects may not raise as desired, e.g. "push-back"
does nothing, and "script"
has leg as the source and target of the event.