Types/PlaySoundTriggerEffectItem: Difference between revisions

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(1.0.0: added min_distance, max_distance, volume_modifier, audible_distance_modifier, play_on_target_position)
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<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/PlaySoundTriggerEffectItem.html https://lua-api.factorio.com/latest/types/PlaySoundTriggerEffectItem.html]
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
Extends [[Types/TriggerEffectItem]].
Extends [[Types/TriggerEffectItem]].



Latest revision as of 10:42, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/PlaySoundTriggerEffectItem.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Extends Types/TriggerEffectItem.

Mandatory properties

Inherits all properties from Types/TriggerEffectItem.

sound

Type: Types/Sound

Optional properties

min_distance

Type: float

Default: 0

Negative values are silently clamped to 0.

max_distance

Type: float

Default: 1e21 (10^21)

Negative values are silently clamped to 0.

volume_modifier

Type: float

Default: 1

Negative values are silently clamped to 0.

audible_distance_modifier

Type: float

Default: 1

Negative values are silently clamped to 0.

play_on_target_position

Type: bool

Default: false