Types/DamagePrototype: Difference between revisions

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(Created page with "A property type, NOT a prototype. Used to specify what type of damage and how much damage something deals. == Mandatory properties == === amount === '''Type''': Types/floa...")
 
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<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/DamagePrototype.html https://lua-api.factorio.com/latest/types/DamagePrototype.html]
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
A property type, NOT a prototype. Used to specify what type of damage and how much damage something deals.
A property type, NOT a prototype. Used to specify what type of damage and how much damage something deals.



Latest revision as of 10:42, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/DamagePrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


A property type, NOT a prototype. Used to specify what type of damage and how much damage something deals.

Mandatory properties

amount

Type: Types/float

type

Type: Types/string

The type of damage. See Data.raw#damage-type for a list of built-in types, and Prototype/DamageType for creating custom types.