Types/CreateParticleTriggerEffectItem

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Revision as of 17:51, 16 August 2023 by BilkaBot (talk | contribs) (Migrated prototype doc to separate website)
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The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/CreateParticleTriggerEffectItem.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Extends Types/TriggerEffectItem.

Mandatory properties

particle_name

Type: Types/string

Name of a Prototype/Particle.

initial_height

Type: Types/float

Optional properties

offset_deviation

Type: Types/BoundingBox

show_in_tooltip

Type: Types/bool

Default: false

tile_collision_mask

Type: Types/CollisionMask

offsets

Type: Types/table of Types/vector

initial_height_deviation

Type: Types/float

Default: 0

initial_vertical_speed

Type: Types/float

Default: 0

initial_vertical_speed_deviation

Type: Types/float

Default: 0

speed_from_center

Type: Types/float

Default: 0

speed_from_center_deviation

Type: Types/float

Default: 0

frame_speed

Type: Types/float

Default: 1

frame_speed_deviation

Type: Types/float

Default: 0

tail_length

Type: Types/uint8

Default: 0

Silently capped to a maximum of 100.

tail_length_deviation

Type: Types/uint8

Default: 0

Silently capped to a maximum of 100.

tail_width

Type: Types/float

Default: 1

rotate_offsets

Type: Types/bool

Default: false