Types/CapsuleAction: Difference between revisions

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(Created page with "A types/table. The table is loaded as a specific capsule action, depending on the value of the <code>type</code> key. == type == '''Type''': Types/string Mandatory m...")
 
(Updated styling of prototype doc migration note)
 
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<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/CapsuleAction.html https://lua-api.factorio.com/latest/types/CapsuleAction.html]
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
A [[types/table]]. The table is loaded as a specific capsule action, depending on the value of the <code>type</code> key.
A [[types/table]]. The table is loaded as a specific capsule action, depending on the value of the <code>type</code> key.


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* If this is <code>"use-on-self"</code>, this table is loaded as a [[Types/UseOnSelfCapsuleAction]],
* If this is <code>"use-on-self"</code>, this table is loaded as a [[Types/UseOnSelfCapsuleAction]],
* If this is <code>"artillery-remote"</code>, this table is loaded as a [[Types/ArtilleryRemoteCapsuleAction]],
* If this is <code>"artillery-remote"</code>, this table is loaded as a [[Types/ArtilleryRemoteCapsuleAction]],
* If this is <code>"destroy-cliffs"</code>, this table is loaded as a [[Types/DestroyCliffsCapsuleAction]],
* If this is <code>"destroy-cliffs"</code>, this table is loaded as a [[Types/DestroyCliffsCapsuleAction]].
 
{{Prototype property type usage|{{FULLPAGENAME}}}}

Latest revision as of 10:42, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/CapsuleAction.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


A types/table. The table is loaded as a specific capsule action, depending on the value of the type key.

type

Type: Types/string

Mandatory member. Either "throw", "equipment-remote", "use-on-self", "artillery-remote" or "destroy-cliffs".

Prototype properties that use this type