Types/BorderImageSet: Difference between revisions

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(Created page with "A table. == Optional properties == One of the properties must be present. === scale === '''Type''': double '''Default''': 1 === border_wid...")
 
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<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/BorderImageSet.html https://lua-api.factorio.com/latest/types/BorderImageSet.html]
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
A [[types/table|table]].
A [[types/table|table]].


== Optional properties ==
== Optional properties ==
One of the properties must be present.


=== scale ===
=== scale ===

Latest revision as of 10:42, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/BorderImageSet.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


A table.

Optional properties

scale

Type: double

Default: 1

border_width

Type: uint32

Default: 0

vertical_line

Type: Sprite

horizontal_line

Type: Sprite

top_right_corner

Type: Sprite

bottom_right_corner

Type: Sprite

bottom_left_corner

Type: Sprite

top_left_coner

Type: Sprite

top_t

Type: Sprite

right_t

Type: Sprite

bottom_t

Type: Sprite

left_t

Type: Sprite

cross

Type: Sprite

top_end

Type: Sprite

right_end

Type: Sprite

bottom_end

Type: Sprite

left_end

Type: Sprite