Types/BeaconModuleVisualizations: Difference between revisions

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(0.18.32: hr beacon)
 
(Migrated prototype doc to separate website)
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'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/BeaconModuleVisualizations.html https://lua-api.factorio.com/latest/types/BeaconModuleVisualizations.html]
This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].
Used by [[Types/BeaconGraphicsSet]] ([[Prototype/Beacon]]). This is a [[Types/table]] with the below properties.
Used by [[Types/BeaconGraphicsSet]] ([[Prototype/Beacon]]). This is a [[Types/table]] with the below properties.



Revision as of 17:51, 16 August 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/BeaconModuleVisualizations.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Used by Types/BeaconGraphicsSet (Prototype/Beacon). This is a Types/table with the below properties.

Mandatory properties

art_style

Type: string

The visualization is chosen based on the Prototype/Module#art_style, meaning if module art style == beacon module visualization art style then this visualization is chosen. Vanilla uses "vanilla" here.

Optional properties

use_for_empty_slots

Type: bool

Default: false

tier_offset

Type: int32

Default: 0

slots

Type: table (array) of table (array) of BeaconModuleVisualization

The outer array contains the different slots, the inner array contains the different layers for those slots (with different tints etc). Example:

slots =
{
  { --slot 1
    { --layer 1 of slot 1
      BeaconModuleVisualization data
    },
    { --layer 2 of slot 1
      BeaconModuleVisualization data
    }
  },
  { --slot 2
    { --layer 1 of slot 2
      BeaconModuleVisualization data
    },
    { --layer 2 of slot 2
      BeaconModuleVisualization data
    },
    { --layer 3 of slot 2
      BeaconModuleVisualization data
    }
  }
}