Types/Animation4Way: Difference between revisions

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m (Protected "Types/Animation4Way": Migrated prototype doc to separate website ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
(Updated styling of prototype doc migration note)
 
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'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/Animation4Way.html https://lua-api.factorio.com/latest/types/Animation4Way.html]
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/Animation4Way.html https://lua-api.factorio.com/latest/types/Animation4Way.html]


This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>





Latest revision as of 10:42, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/Animation4Way.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


A map of animations for all 4 directions of the entity, or one Types/Animation that is used for all directions.

Properties

north

Type: Types/Animation

Optional. If omitted, the game will not look for any other directions and instead try to load the whole definition as one Types/Animation and apply it to all directions.

east

Type: Types/Animation

south

Type: Types/Animation

west

Type: Types/Animation