Types/AnimatedVector: Difference between revisions

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(Created page with "Used by Prototype/FluidTurret. == Mandatory properties == === rotations === '''Type''': Types/table of Types/table An array of tables with the following key/val...")
 
(Updated styling of prototype doc migration note)
 
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<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/AnimatedVector.html https://lua-api.factorio.com/latest/types/AnimatedVector.html]
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
Used by [[Prototype/FluidTurret]].
Used by [[Prototype/FluidTurret]].


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'''Type''': [[Types/RenderLayer]]
'''Type''': [[Types/RenderLayer]]


Default render layer for the rorations.
Default render layer for the rotations.


=== direction_shift ===
=== direction_shift ===

Latest revision as of 10:42, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/AnimatedVector.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Used by Prototype/FluidTurret.

Mandatory properties

rotations

Type: Types/table of Types/table

An array of tables with the following key/value pairs:

Optional properties

render_layer

Type: Types/RenderLayer

Default render layer for the rotations.

direction_shift

Type: Types/table

Table with the following optional key/value pairs: