Tile: Difference between revisions

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A [[Chunk]] is 32x32 tiles. A chunk is the next largest unit for area/distance.
A [[Chunk]] is 32x32 tiles. A chunk is the next largest unit for area/distance.
=== How to see tiles and chunks? ===
You can either
* pause the game (by default with [[Keyboard bindings|Shift-Space]]) or
* you can use the [[Debug mode]] to turn the tile-layer on.


== Examples ==
== Examples ==

Revision as of 15:18, 12 September 2014

A tile is the smallest piece of the world map. The whole factorio world is made out of them.

Tiles are a unit used to measure both area and distance.

A Chunk is 32x32 tiles. A chunk is the next largest unit for area/distance.

How to see tiles and chunks?

You can either

Examples

  • Area covered by radar: 100 tiles Diameter (100 tiles in each direction)
  • Speed of a basic belt: about 1.8 tiles/sec.
  • It takes about 2 minutes and 47 seconds to run 1000 tiles without speed up. Which means that the character is a very healthy man/woman.

Real size of tiles

1 Tile is generally assumed to be 1 square meter in size (like Minecraft).

Length or area?

If you want to make it clear whether you are referring to a tile as length or area please use something like "tile length", "square tiles", "tile^2" or similar, but in most cases it should be clear.