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  • The table below was generated using a script reading raw game data. It is not complete as the [[Template:Icon|icon template]] is extremely ineffic ...of time to compute, this page took 8 seconds of CPU time. The parser says it used 37 expensive parser functions.
    3 KB (312 words) - 23:46, 20 July 2017
  • A wagon is used to transport items and can be filled and emptied like a chest, but with many more inserters at the same time. Up to 12 inserters per wago ...can only be filled or emptied when they are not moving. In automated-mode it is the same, but additionally they can only filled/empty, when stopped on a
    3 KB (517 words) - 18:52, 14 January 2022
  • *[[Steel bar‎]] - TheWombatGuru (Fixed double redirect) * Steel plate/ru]] (broken)
    6 KB (722 words) - 19:30, 2 September 2017
  • ...peeds probably change the results for some of the entries in these tables. It looks like they haven't been updated yet. --[[User:Omnifarious|Omnifarious] ...nto the first chest. I place only 201 transfers worth of material into the chest. This will stop the timer as soon as the last item is removed, which occurs
    4 KB (593 words) - 15:19, 27 May 2019
  • ...me size and type. It can be used on both placed structures and [[ghost]]s. It can also modify the contents of a [[blueprint]]. While most commonly used t ...must be placed in the inventory before a filter can be applied and before it can be pinned to a [[quickbar]] slot.
    10 KB (1,521 words) - 09:43, 28 April 2023
  • Il '''Carburante''' può essere usato per far funzionare le [[Burner devices/it|strutture a combustione]]. Ogni carburante produce una diversa quantità di | {{imagelink|Wooden chest}} || 6 MJ || 3 MJ per 1 di legno grezzo || 100% || 259.2 km/h
    2 KB (330 words) - 19:12, 28 March 2018
  • ...setting it <code>enabled = false</code>. If it is enabled (by script etc), it will use the data from the other difficulty. Not setting a difficulty, e.g. Controls whether the technology is shown in the tech GUI when it is disabled (enabled = false).
    7 KB (971 words) - 10:43, 21 September 2023
  • ...WIKIPEDIA:International_System_of_Units#Derived_units|SI derived unit]] so it is not used by the game. ...tiles or tiles². The unit of square tiles is often simplified into tiles. It can be assumed, that a tile has the length of 1 meter.
    6 KB (952 words) - 14:15, 15 April 2024
  • ...ests]]: The archetypal example of stacks outside the player's inventory; a chest is basically just a group of stacks. ** [[Furnace]]: Burner stack ([[Stone furnace|stone]] and [[Steel furnace|steel]] furnace only), input and output stack
    7 KB (1,002 words) - 19:33, 26 January 2024
  • * Fixed the bug of the incorrect steel processing technology (not reloaded by migration). ** It is possible to run console commands in these games.
    12 KB (1,745 words) - 14:47, 24 September 2023
  • * Fixed bug when starting chest buttons appeared when loading sandbox game. * Fix bug of logistic storage not updated when rebuilding chest to storage.
    9 KB (1,459 words) - 14:48, 24 September 2023
  • ....factorio.com/index.php?title=Active%20provider%20chest/cs Active provider chest/cs] |[https://wiki.factorio.com/index.php?title=Iron%20chest/cs Iron chest/cs]
    297 KB (39,828 words) - 16:34, 4 October 2023
  • ...rio.com/index.php?title=Chemical%20science%20pack/it Chemical science pack/it] ...ctorio.com/index.php?title=Special:WhatLinksHere/Chemical%20science%20pack/it 36]
    132 KB (18,485 words) - 13:40, 13 May 2024
  • <syntaxhighlight lang="lua">icon = "__base__/graphics/icons/wooden-chest.png"</syntaxhighlight> ...has its [[Prototype/Item#place_result|place_result]] set to this entity if it exists.
    23 KB (2,607 words) - 10:43, 21 September 2023
  • | Active provider chest = Coffre d'approvisionnement logistique actif | Buffer chest = Coffre tampon
    14 KB (1,748 words) - 13:54, 23 January 2024
  • ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone. For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the intern
    84 KB (4,767 words) - 20:37, 13 November 2023
  • * Fixed wrong item counts in circuit network when rebuilding non-empty chest connected to the network. ...instance of crash when player closed the container while moving away from it.
    14 KB (2,085 words) - 14:48, 24 September 2023
  • ...aracter, |, then place a parameter, and set it equal to the value you wish it to be. Then, end the parameter lines with two curly-brackets. <nowiki>"}}"< |recipe=Time, 0.5 + Steel plate, 2 + Copper plate, 2
    9 KB (1,341 words) - 19:38, 9 October 2019
  • This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items A bus often starts at the smelting of iron, copper and steel, and then over time and distance gains more and more different items.
    13 KB (2,231 words) - 10:02, 31 August 2020
  • | Active provider chest = アクティブ供給チェスト | Buffer chest = バッファーチェスト
    34 KB (1,936 words) - 01:42, 14 May 2024

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