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- ...}}{{Item/parsing/entry|{{{1}}}|98}}{{Item/parsing/entry|{{{1}}}|99}}{{Item/parsing/entry|{{{1}}}|100}}}}<noinclude>3 KB (309 words) - 20:20, 24 September 2023
- 230 bytes (13 words) - 20:20, 24 September 2023
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- ...}}{{Item/parsing/entry|{{{1}}}|98}}{{Item/parsing/entry|{{{1}}}|99}}{{Item/parsing/entry|{{{1}}}|100}}}}<noinclude>3 KB (309 words) - 20:20, 24 September 2023
- ....com/index.php?title=Template:Crafting/parsing/entry/doc Template:Crafting/parsing/entry/doc] .../wiki.factorio.com/index.php?title=Special:WhatLinksHere/Template:Crafting/parsing/entry/doc 1]10 KB (1,431 words) - 12:00, 22 March 2024
- ...ipe |{{{recipe|}}} |{{Crafting/parsing|{{{recipe}}} }} }} ...|{{{expensive-recipe|}}} |{{Crafting/parsing|{{{expensive-recipe}}} }} }}10 KB (781 words) - 10:43, 26 April 2024
- ...ipe |{{{recipe|}}} |{{Crafting/parsing|{{{recipe}}} }} }} ...|{{{expensive-recipe|}}} |{{Crafting/parsing|{{{expensive-recipe}}} }} }}11 KB (826 words) - 10:29, 26 April 2024
- ...t, this is how they do it: They have implemented display title in Template Item infobox, the displaytitle is automatically the same as the name parameter i ...nfocard templates when it should be reasonable that the input produces the item of the page a user currently is when the output is 1? Or in short, wouldn't24 KB (4,085 words) - 05:42, 1 August 2018
- * Fixed that logistic robots brought wrong item to requester chest occasionally. * Fixed too high select item list in game with lot of items (added by mods).18 KB (2,681 words) - 14:48, 24 September 2023
- * Fixed parsing of localized string in Lua commands when the string is concatenation. ([htt * Fixed that error messages of malformed parsing ini/json files didn't contain the file name. ([https://forums.factorio.com/57 KB (8,673 words) - 14:46, 24 September 2023
- * Fixed item sub groups wouldn't be used in the recipe GUI when item groups were disabled. ([https://forums.factorio.com/35140 more]) ...the first equipment-to-place, or if both of those are missing the normal "item-name.name" - unless manually set in the prototype. ([https://forums.factori42 KB (6,017 words) - 14:46, 24 September 2023
- * Changed the battery item icon to be more consistent with the technology icon. * Recipe item ingredients with a count of 0 are reported as an error instead of allowing122 KB (17,425 words) - 14:47, 24 September 2023
- ...sn't able to handle recipes that included fluids but still only produced 1 item result. ([https://forums.factorio.com/77752 more]) * Fixed that produce item per hour achievements could not be progressed. ([https://forums.factorio.co237 KB (33,800 words) - 14:47, 24 September 2023