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- * Added new smoke Graphics * Additional fix of the puff smoke appearing on different surface. ([https://forums.factorio.com/15117 more])100 KB (14,717 words) - 14:46, 24 September 2023
- ...e created effect of mod entities by the smoke effect. It now just adds the smoke effect to the specified effect.57 KB (8,673 words) - 14:46, 24 September 2023
- * Fixed crash when creating smoke entity through create-entity trigger effect. ([https://forums.factorio.com/ * Terrain, shadow and smoke sprites are sorted into separate sprite atlases in attempt to optimize GPU132 KB (18,979 words) - 14:46, 24 September 2023
- * Fixed smoke might not be spawned from generator entity if its animation was too short. * Improved performance of smoke producing entities.89 KB (12,579 words) - 14:47, 24 September 2023
- * Fixed a crash when trivial smoke was defined with bad movement speed values. ([https://forums.factorio.com/1 * Fixed that teleporting cars between surfaces would create the build effect smoke. ([https://forums.factorio.com/103972 more])202 KB (28,497 words) - 15:29, 11 April 2024
- * Fixed a modded crash related to fire flame smoke. * Improved performance of smoke greatly. (2.5% and more effect on big factories).122 KB (17,425 words) - 14:47, 24 September 2023
- * Changed render-layer of smoke used as activity indicator on chemical plant. ([https://forums.factorio.com * Fixed smoke for generators without animation. ([https://forums.factorio.com/68757 more]237 KB (33,800 words) - 14:47, 24 September 2023