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- * Fixed that Arm builds of the game would not render cliff previews correctly. ([https://forums.factorio.com/109564 more]) * Fixed that Build control was allowing binding to controller buttons that would not work. ([h202 KB (28,497 words) - 15:29, 11 April 2024
- | Build a [[locomotive]]. = Maak een [[locomotive/nl|locomotief]]. | Build a [[locomotive]] within the first 90 minutes of the game. = Maak een [[loco29 KB (3,338 words) - 14:28, 25 November 2022
- ...e built by dragging, they are only built in the grid relative to where the build started. * New sounds for game interactions, such as pipette, rotate entity, build ghost, mine ghost, switching gun.89 KB (12,579 words) - 14:47, 24 September 2023
- | Cliff explosives = Bahan letupan tebing | Build a [[locomotive]]. = Baue eine [[locomotive/de|Lokomotive]].45 KB (5,156 words) - 12:21, 27 August 2023
- * Construction robots will attempt to batch build tiles. * Fixed introduction bug where sometimes Compilatron wouldn't build things properly. ([https://forums.factorio.com/74087 more])237 KB (33,800 words) - 14:47, 24 September 2023