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- ...Laser turret/fr|tourelles laser]] ou les [[Gate/fr|portail]]s, en fonction de la personne qui les a placées. ...mblable au radar stationnaire, le personnage révèle en permanence une zone de 5 × 5 [[chunk/fr|chunk]]s, centrée sur le morceau occupé par le personna13 KB (1,997 words) - 15:37, 3 February 2022
- ...zum manuellen Transport von Gegenständen oder per [[Belt transport system/de|Fließband]] oder {{TransLink|Railway}}. Allerdings bieten die Roboter eine ...n. Nach der [[Research/de|Erforschung]] von [[logistic robotics (research)/de|Logistik]] kann er dort eine Anzahl von Gegenständen konfigurieren, und {{14 KB (2,036 words) - 16:26, 24 September 2023
- * Fixed clearing the cursor while attempting to repair something ([https://forums.factorio.com/8986 more]). * Item entities are now de-constructable.57 KB (8,673 words) - 14:46, 24 September 2023
- * Fixed that migration to 0.16.8 which de-duplicated logistic requests wasn't doing so for offline players. * Fixed roboports wouldn't provide the repair packs for other robots to use when loading saves from 0.15. ([https://forum122 KB (17,425 words) - 14:47, 24 September 2023
- * Fixed that trying to repair inoperable entities would show the "can't mine" message. ([https://forums.f * Fixed that leaving the window while entity is selected didn't de-select the entity.237 KB (33,800 words) - 14:47, 24 September 2023