Search results

Jump to navigation Jump to search
Results 21 – 31 of 31
Advanced search

Search in namespaces:

  • * Fixed map editor crash when displaying enemy turret entity info. * Fixed the steam engine power output indicator (allowing it to have value up to 100%)
    9 KB (1,459 words) - 14:48, 24 September 2023
  • ...ise (c'est-à-dire que l'effet de balise sur une [[laser turret/fr|tourelle laser]] n'est pas bénéfique). Les seules exceptions à cette règle sont les ba ...erefore, when building an entire production line with a high beacon boost, it is significantly more economical to build a row of production buildings sur
    12 KB (1,841 words) - 15:06, 3 October 2019
  • Note, that we also updated the scenario pack to version 0.9.7 so it is now compatible with current version. * Belt to be deconstructed doesn't accept new items, so it can be deconstructed.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • * Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. * Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. ([htt
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Fixed that it wasn't possible to use the for message confirmation for something else at t * Fixed that it wasn't possible to insert ammo into tank ammo slots from cursor.
    57 KB (8,673 words) - 14:46, 24 September 2023
  • * Improved various sounds, mainly inserters, assembling machines and laser beam. * Added equipment icon to Personal laser defense technology icon. ([https://forums.factorio.com/87625 more])
    89 KB (12,579 words) - 14:47, 24 September 2023
  • ...t*load*downloaded*map", the cause of the error wasn't displayed because of it. ([https://forums.factorio.com/22169 more]) ...e to "Limit the inventory part to be filled by machines.", so it is clear, it limits only input, but not output.
    100 KB (14,717 words) - 14:46, 24 September 2023
  • Please don't waste your time updating this page, User:Gangsir can do it automatically. ...igration that was supposed to fix rollingStockCounts on rails and it broke it instead.
    132 KB (18,979 words) - 14:46, 24 September 2023
  • * Fixed ammo turret tooltip not showing the damage bonus correctly. ([https://forums.factorio.c * Fixed game crashing in NPE if it can't find anywhere to spawn a biter. ([https://forums.factorio.com/77486 m
    237 KB (33,800 words) - 14:47, 24 September 2023
  • ...confirm could delete the wrong save if a different one was selected while it was showing. ([https://forums.factorio.com/110453 more]) ...te when a train stop placed from blueprint was built before a rail next to it. ([https://forums.factorio.com/110572 more])
    202 KB (28,497 words) - 15:29, 11 April 2024
  • * Fixed that having more than 6 products didn't fit the ui, as it wasn't wrapped. ([https://forums.factorio.com/60636 more]) * The system data path is removed from the log when it's automatically uploaded by the crash reporter.
    122 KB (17,425 words) - 14:47, 24 September 2023

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)