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  • # Fabriquer personnellement des objets à partir de ressources en utilisant le menu Artisanat (touche par défaut: E) ...ended to craft an [[iron axe]] as the first action the player takes in the game''.
    13 KB (1,997 words) - 15:37, 3 February 2022
  • * LuaGameScript::server_save silently does nothing if used on a single player game instead of giving an error. * Fixed crash when script errors occurs while loading game while in game. ([https://forums.factorio.com/23222 more])
    100 KB (14,717 words) - 14:46, 24 September 2023
  • * fixed game.regenerate_entitiy() not working at all. ([https://forums.factorio.com/3147 * Fixed that the game would crash when trying to load a save that contained unit groups with memb
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Fixed potential save corruption if the game was saved while mousing over a mining drill. * Proper error message when the game can't handle too big amount of prototypes due to big amount of mods loaded
    57 KB (8,673 words) - 14:46, 24 September 2023
  • * Fixed corrupted config.ini in Steam cloud would prevent the game from starting. * Fixed browse games dialog problems with the active game not being updated while searching. ([https://forums.factorio.com/60545 more
    122 KB (17,425 words) - 14:47, 24 September 2023
  • * Fixed a crash when quitting to the main menu while non-blocking saving is running. ([https://forums.factorio.com/110661 * Fixed that the game window was missing decorations when using Gnome on Wayland. ([https://forum
    202 KB (28,497 words) - 15:29, 11 April 2024
  • ...t/book in the blueprint library that is not yet fully transferred into the game. ([https://forums.factorio.com/87673 more]) ...in the library didn't propagate its modded icon backups properly into the game.
    89 KB (12,579 words) - 14:47, 24 September 2023
  • ...r a player reconnected after a desync, while blueprints were uploaded, the game would crash. ([https://forums.factorio.com/52429 more]) * Fixed a rare possibility of internal electric network crash when loading game. ([https://forums.factorio.com/52869 more])
    132 KB (18,979 words) - 14:46, 24 September 2023
  • ...full data-structure of Factorio's prototypes and their appearences in the game. It is a very long list, so searching with most browsers' find function (us * main-menu
    84 KB (4,767 words) - 20:37, 13 November 2023
  • * Fixed a difference in map editor paused vs unpaused game ticking related to enabled/disabled train stops. ([https://forums.factorio. * Fixed game crashing in NPE if it can't find anywhere to spawn a biter. ([https://forum
    237 KB (33,800 words) - 14:47, 24 September 2023

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