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Query-Depth:1
Debug output SQLStore
ASK Query
[[Prototype property type::~*Types/Animation?Animation]*]]
SQL Query
SELECT DISTINCT
t0.smw_id AS id,
t0.smw_title AS t,
t0.smw_namespace AS ns,
t0.smw_iw AS iw,
t0.smw_subobject AS so,
t0.smw_sortkey AS sortkey, t0.smw_sort
FROM
`wikismw_object_ids` AS t0
INNER JOIN
`wikismw_di_blob` AS t1 ON t0.smw_id=t1.s_id
WHERE
(
(t1.o_hash LIKE '%Types/Animation_Animation]%') AND t1.p_id=2938)
AND t0.smw_iw!=':smw'
AND t0.smw_iw!=':smw-delete'
AND t0.smw_iw!=':smw-redi'
ORDER BY
t0.smw_sort ASC
LIMIT
55
OFFSET
0
t0.smw_id AS id,
t0.smw_title AS t,
t0.smw_namespace AS ns,
t0.smw_iw AS iw,
t0.smw_subobject AS so,
t0.smw_sortkey AS sortkey, t0.smw_sort
FROM
`wikismw_object_ids` AS t0
INNER JOIN
`wikismw_di_blob` AS t1 ON t0.smw_id=t1.s_id
WHERE
(
(t1.o_hash LIKE '%Types/Animation_Animation]%') AND t1.p_id=2938)
AND t0.smw_iw!=':smw'
AND t0.smw_iw!=':smw-delete'
AND t0.smw_iw!=':smw-redi'
ORDER BY
t0.smw_sort ASC
LIMIT
55
OFFSET
0
SQL Explain
ID | select_type | table | type | possible_keys | key | key_len | ref | rows | filtered | Extra |
---|---|---|---|---|---|---|---|---|---|---|
1 | SIMPLE | t1 | range | s_id, s_id_2, p_id | p_id | 4 | 1708 | Using index condition; Using temporary; Using filesort | ||
1 | SIMPLE | t0 | eq_ref | PRIMARY, smw_id, smw_iw, smw_iw_2 | PRIMARY | 4 | mediawiki.t1.s_id | 1 | Using where |
Auxilliary Tables
No auxilliary tables used.Query Metrics
Query-Size:2Query-Depth:1
Errors and Warnings
None- Prototype/Accumulator : charge_animation
- Prototype/Accumulator : discharge_animation
- Prototype/Animation : hr_version
- Prototype/Animation : layers
- Prototype/Beacon : animation
- Prototype/Beam : ending
- Prototype/Beam : ending_light
- Prototype/Beam : head
- Prototype/Beam : head_light
- Prototype/Beam : start
- Prototype/Beam : start_light
- Prototype/Beam : tail
- Prototype/Beam : tail_light
- Prototype/CharacterCorpse : picture
- Prototype/ConstructionRobot : smoke
- Prototype/ElectricEnergyInterface : animation
- Prototype/FluidStream : particle
- Prototype/FluidStream : shadow
- Prototype/FluidStream : spine_animation
- Prototype/FluidTurret : muzzle_animation
- Prototype/Gate : horizontal_animation
- Prototype/Gate : horizontal_rail_animation_left
- Prototype/Gate : horizontal_rail_animation_right
- Prototype/Gate : horizontal_rail_base
- Prototype/Gate : vertical_animation
- Prototype/Gate : vertical_rail_animation_left
- Prototype/Gate : vertical_rail_animation_right
- Prototype/Gate : vertical_rail_base
- Prototype/Gate : wall_patch
- Prototype/Generator : horizontal_animation
- Prototype/Generator : vertical_animation
- Prototype/Lab : off_animation
- Prototype/Lab : on_animation
- Prototype/LogisticContainer : animation
- Prototype/PlayerPort : animation
- Prototype/PowerSwitch : overlay_loop
- Prototype/PowerSwitch : overlay_start
- Prototype/PowerSwitch : power_on_animation
- Prototype/Projectile : animation
- Prototype/Projectile : shadow
- Prototype/RailSignalBase : rail_piece
- Prototype/Roboport : base_animation
- Prototype/Roboport : door_animation_down
- Prototype/Roboport : door_animation_up
- Prototype/Roboport : recharging_animation
- Prototype/RoboportEquipment : recharging_animation
- Prototype/RocketSilo : arm_01_back_animation
- Prototype/RocketSilo : arm_02_right_animation
- Prototype/RocketSilo : arm_03_front_animation
- Prototype/RocketSilo : satellite_animation