Radar: Difference between revisions

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(Defined "small area")
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| '''Recipe:''' || {{icon|iron-plate|10|Iron plate}} + {{icon|iron-gear-wheel|5|Iron gear wheel}} + {{icon|electronic-circuit|5|Electronic circuit}} + {{icon|time icon|1|time}} => {{icon|radar|1|Radar}}
| '''Recipe:''' || {{icon|iron-plate|10|Iron plate}} + {{icon|iron-gear-wheel|5|Iron gear wheel}} + {{icon|electronic-circuit|5|Electronic circuit}} + {{icon|time icon|1|time}} => {{icon|radar|1|Radar}}
|-
|-
| '''Total raw:''' || {{icon|iron-plate|25|Iron plate}} {{icon|copper-plate|8|Copper plate}}
| '''Total raw:''' || {{icon|iron-plate|25|Iron plate}} {{icon|copper-plate|7.5|Copper plate}}
|-
|-
| '''Max power:''' || 600 W ([[Electric network|electric]])
| '''Max power:''' || 600 W ([[Electric network|electric]])

Revision as of 17:14, 22 October 2013

The radar is used to continually scan sectors. It is has a high power demand and is a priority target of Enemies. It keeps a small area (100x100 tiles) updated about all enemy movements.

Recipe: + + +
Time icon.png
1
=>
Radar.png
1
Total raw:
Max power: 600 W (electric)

See also