Prototype/UtilitySprites: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
(Handled properties over querylimit...)
(1.1.36: close_map_preview added)
(6 intermediate revisions by the same user not shown)
Line 2: Line 2:
Sprites used by the game that are not specific to certain prototypes. Only one instance of UtilityConstants can be defined, the base uses <code>"default"</code> as the name, so unless the base game definition is completely removed, <code>name</code> will have to be <code>"default"</code>.
Sprites used by the game that are not specific to certain prototypes. Only one instance of UtilityConstants can be defined, the base uses <code>"default"</code> as the name, so unless the base game definition is completely removed, <code>name</code> will have to be <code>"default"</code>.


<!-- Custom thing because this prototype has 270 properties -->__NOTOC__
<!-- Custom thing because this prototype has more than 370 properties -->__NOTOC__
<table class="prototype-toc">
<table class="prototype-toc">
<tr><td class="caption" colspan="3">{{FULLPAGENAME}} — <code>[[Has prototype type::utility-sprites]]</code></td></tr>
<tr><td class="caption" colspan="3">{{FULLPAGENAME}} — <code>[[Has prototype type::utility-sprites]]</code></td></tr>
<tr><td colspan="3" class="prototype-toc-item-name">See properties below in [[#Mandatory properties]]</td></tr>
<tr><td colspan="3" class="prototype-toc-item-name">See properties below in [[#Properties]]</td></tr>
{{#ask: [[Has parent ::+]][[{{FULLPAGENAME}}]]
{{#ask: [[Has parent ::+]][[{{FULLPAGENAME}}]]
  |?Has parent
  |?Has parent
Line 15: Line 15:
</table>
</table>


== Mandatory properties ==
== Properties ==
Inherits all properties from [[PrototypeBase]].
Inherits all properties from [[PrototypeBase]].


All sprites and animations are mandatory properties.
Unless otherwise noted, properties are mandatory.


{{Prototype property/short|"cursor_box"|[[Types/table]]}} - Table with the following key/value pairs.
{{Prototype property/short|cursor_box|[[Types/table|table]]}} - Table with the following key/value pairs.
** "regular" - [[Types/table]] (array) of [[Types/BoxSpecification]]
** regular - [[Types/table|table]] (array) of [[Types/BoxSpecification|BoxSpecification]]
** "not_allowed" - [[Types/table]] (array) of [[Types/BoxSpecification]]
** not_allowed - [[Types/table|table]] (array) of [[Types/BoxSpecification|BoxSpecification]]
** "copy" - [[Types/table]] (array) of [[Types/BoxSpecification]]
** copy - [[Types/table|table]] (array) of [[Types/BoxSpecification|BoxSpecification]]
** "electricity" - [[Types/table]] (array) of [[Types/BoxSpecification]]
** electricity - [[Types/table|table]] (array) of [[Types/BoxSpecification|BoxSpecification]]
** "logistics" - [[Types/table]] (array) of [[Types/BoxSpecification]]
** logistics - [[Types/table|table]] (array) of [[Types/BoxSpecification|BoxSpecification]]
** "pair" - [[Types/table]] (array) of [[Types/BoxSpecification]]
** pair - [[Types/table|table]] (array) of [[Types/BoxSpecification|BoxSpecification]]
** "train_visualization" - [[Types/table]] (array) of [[Types/BoxSpecification]]
** train_visualization - [[Types/table|table]] (array) of [[Types/BoxSpecification|BoxSpecification]]
{{Prototype property/short|"clouds"|[[Types/Animation]]}}
** blueprint_snap_rectangle - [[Types/table|table]] (array) of [[Types/BoxSpecification|BoxSpecification]]<!--
{{Prototype property/short|"arrow_button"|[[Types/Animation]]}}
 
{{Prototype property/short|"explosion_chart_visualization"|[[Types/Animation]]}}
UtilitySprites.hpp: Search for <code>Utility(\w+).+"(.+)"</code>, replace with <code>{{Prototype property/short|$2|[[Types/$1|$1]]}}\n</code>
{{Prototype property/short
 
-->{{Prototype property/short|clouds|[[Types/Animation|Animation]]}}
{{Prototype property/short|arrow_button|[[Types/Animation|Animation]]}}
{{Prototype property/short|explosion_chart_visualization|[[Types/Animation|Animation]]}}
{{Prototype property/

Revision as of 17:43, 30 July 2021

Prototype definitions » PrototypeBase » Prototype/UtilitySprites


Sprites used by the game that are not specific to certain prototypes. Only one instance of UtilityConstants can be defined, the base uses "default" as the name, so unless the base game definition is completely removed, name will have to be "default".


Prototype/UtilitySprites — utility-sprites
See properties below in #Properties
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Properties

Inherits all properties from PrototypeBase.

Unless otherwise noted, properties are mandatory.

  • cursor_box - table - Table with the following key/value pairs.
  • clouds - Animation
  • arrow_button - Animation
  • explosion_chart_visualization - Animation
  • refresh_white - Animation
  • center - Sprite
  • check_mark - Sprite
  • check_mark_white - Sprite
  • check_mark_green - Sprite
  • check_mark_dark_green - Sprite
  • not_played_yet_green - Sprite
  • not_played_yet_dark_green - Sprite
  • played_green - Sprite
  • played_dark_green - Sprite
  • close_fat - Sprite
  • close_white - Sprite
  • close_black - Sprite
  • close_map_preview - Sprite
  • color_picker - Sprite
  • change_recipe - Sprite
  • dropdown - Sprite
  • downloading - Sprite
  • downloading_white - Sprite
  • downloaded - Sprite
  • downloaded_white - Sprite
  • equipment_grid - Sprite
  • expand_dots - Sprite
  • expand_dots_white - Sprite
  • export - Sprite
  • import - Sprite
  • map - Sprite
  • map_exchange_string - Sprite
  • missing_mod_icon - Sprite
  • not_available - Sprite
  • play - Sprite
  • stop - Sprite
  • preset - Sprite
  • refresh - Sprite
  • reset - Sprite
  • reset_white - Sprite
  • shuffle - Sprite
  • station_name - Sprite
  • search_black - Sprite
  • search_white - Sprite
  • sync_mods - Sprite
  • trash - Sprite
  • trash_white - Sprite
  • copy - Sprite
  • reassign - Sprite
  • warning - Sprite
  • warning_white - Sprite
  • list_view - Sprite
  • grid_view - Sprite
  • reference_point - Sprite
  • mouse_cursor - Sprite
  • mod_dependency_arrow - Sprite
  • add - Sprite
  • clone - Sprite
  • go_to_arrow - Sprite
  • pause - Sprite
  • speed_down - Sprite
  • speed_up - Sprite
  • editor_speed_down - Sprite
  • editor_pause - Sprite
  • editor_play - Sprite
  • editor_speed_up - Sprite
  • tick_once - Sprite
  • tick_sixty - Sprite
  • tick_custom - Sprite
  • search_icon - Sprite
  • too_far - Sprite
  • shoot_cursor_green - Sprite
  • shoot_cursor_red - Sprite
  • electricity_icon - Sprite
  • fuel_icon - Sprite
  • ammo_icon - Sprite
  • fluid_icon - Sprite
  • warning_icon - Sprite
  • danger_icon - Sprite
  • destroyed_icon - Sprite
  • recharge_icon - Sprite
  • too_far_from_roboport_icon - Sprite
  • pump_cannot_connect_icon - Sprite
  • not_enough_repair_packs_icon - Sprite
  • not_enough_construction_robots_icon - Sprite
  • no_building_material_icon - Sprite
  • no_storage_space_icon - Sprite
  • electricity_icon_unplugged - Sprite
  • game_stopped_visualization - Sprite
  • pollution_visualization - Sprite
  • health_bar_green_pip - Sprite
  • health_bar_yellow_pip - Sprite
  • health_bar_red_pip - Sprite
  • ghost_bar_pip - Sprite
  • bar_gray_pip - Sprite
  • shield_bar_pip - Sprite
  • hand - Sprite
  • hand_black - Sprite
  • entity_info_dark_background - Sprite
  • medium_gui_arrow - Sprite
  • small_gui_arrow - Sprite
  • light_medium - Sprite
  • light_small - Sprite
  • light_cone - Sprite
  • color_effect - Sprite
  • clock - Sprite
  • default_ammo_damage_modifier_icon - Sprite
  • default_gun_speed_modifier_icon - Sprite
  • default_turret_attack_modifier_icon - Sprite
  • hint_arrow_up - Sprite
  • hint_arrow_down - Sprite
  • hint_arrow_right - Sprite
  • hint_arrow_left - Sprite
  • fluid_indication_arrow - Sprite
  • fluid_indication_arrow_both_ways - Sprite
  • heat_exchange_indication - Sprite
  • indication_arrow - Sprite
  • rail_planner_indication_arrow - Sprite
  • rail_planner_indication_arrow_too_far - Sprite
  • rail_path_not_possible - Sprite
  • indication_line - Sprite
  • short_indication_line - Sprite
  • short_indication_line_green - Sprite
  • slot_icon_module - Sprite
  • slot_icon_module_black - Sprite
  • slot_icon_armor - Sprite
  • slot_icon_armor_black - Sprite
  • slot_icon_gun - Sprite
  • slot_icon_gun_black - Sprite
  • slot_icon_ammo - Sprite
  • slot_icon_ammo_black - Sprite
  • slot_icon_resource - Sprite
  • slot_icon_resource_black - Sprite
  • slot_icon_fuel - Sprite
  • slot_icon_fuel_black - Sprite
  • slot_icon_result - Sprite
  • slot_icon_result_black - Sprite
  • slot_icon_robot - Sprite
  • slot_icon_robot_black - Sprite
  • slot_icon_robot_material - Sprite
  • slot_icon_robot_material_black - Sprite
  • slot_icon_inserter_hand - Sprite
  • slot_icon_inserter_hand_black - Sprite
  • upgrade_blueprint - Sprite
  • slot - Sprite
  • equipment_slot - Sprite
  • equipment_collision - Sprite
  • battery - Sprite
  • green_circle - Sprite
  • green_dot - Sprite
  • robot_slot - Sprite
  • set_bar_slot - Sprite
  • missing_icon - Sprite
  • deconstruction_mark - Sprite
  • upgrade_mark - Sprite
  • confirm_slot - Sprite
  • export_slot - Sprite
  • import_slot - Sprite
  • none_editor_icon - Sprite
  • cable_editor_icon - Sprite
  • tile_editor_icon - Sprite
  • decorative_editor_icon - Sprite
  • resource_editor_icon - Sprite
  • entity_editor_icon - Sprite
  • item_editor_icon - Sprite
  • force_editor_icon - Sprite
  • clone_editor_icon - Sprite
  • scripting_editor_icon - Sprite
  • paint_bucket_icon - Sprite
  • surface_editor_icon - Sprite
  • time_editor_icon - Sprite
  • cliff_editor_icon - Sprite
  • brush_icon - Sprite
  • spray_icon - Sprite
  • cursor_icon - Sprite
  • area_icon - Sprite
  • line_icon - Sprite
  • variations_tool_icon - Sprite
  • lua_snippet_tool_icon - Sprite
  • editor_selection - Sprite
  • brush_square_shape - Sprite
  • brush_circle_shape - Sprite
  • player_force_icon - Sprite
  • neutral_force_icon - Sprite
  • enemy_force_icon - Sprite
  • nature_icon - Sprite
  • no_nature_icon - Sprite
  • multiplayer_waiting_icon - Sprite
  • spawn_flag - Sprite
  • questionmark - Sprite
  • copper_wire - Sprite
  • green_wire - Sprite
  • red_wire - Sprite
  • green_wire_hightlight - Sprite
  • red_wire_hightlight - Sprite
  • wire_shadow - Sprite
  • and_or - Sprite
  • left_arrow - Sprite
  • right_arrow - Sprite
  • down_arrow - Sprite
  • enter - Sprite
  • side_menu_blueprint_library_icon - Sprite
  • side_menu_production_icon - Sprite
  • side_menu_bonus_icon - Sprite
  • side_menu_tutorials_icon - Sprite
  • side_menu_train_icon - Sprite
  • side_menu_achievements_icon - Sprite
  • side_menu_menu_icon - Sprite
  • side_menu_map_icon - Sprite
  • side_menu_blueprint_library_hover_icon - Sprite
  • side_menu_production_hover_icon - Sprite
  • side_menu_bonus_hover_icon - Sprite
  • side_menu_tutorials_hover_icon - Sprite
  • side_menu_train_hover_icon - Sprite
  • side_menu_achievements_hover_icon - Sprite
  • side_menu_menu_hover_icon - Sprite
  • side_menu_map_hover_icon - Sprite
  • circuit_network_panel_black - Sprite
  • circuit_network_panel_white - Sprite
  • logistic_network_panel_black - Sprite
  • logistic_network_panel_white - Sprite
  • rename_icon_small_black - Sprite
  • rename_icon_small_white - Sprite
  • rename_icon_normal - Sprite
  • achievement_label_locked - Sprite
  • achievement_label_unlocked_off - Sprite
  • achievement_label_unlocked - Sprite
  • achievement_label_failed - Sprite
  • rail_signal_placement_indicator - Sprite
  • train_stop_placement_indicator - Sprite
  • placement_indicator_leg - Sprite
  • grey_rail_signal_placement_indicator - Sprite
  • grey_placement_indicator_leg - Sprite
  • logistic_radius_visualization - Sprite
  • construction_radius_visualization - Sprite
  • track_button - Sprite
  • show_logistics_network_in_map_view - Sprite
  • show_electric_network_in_map_view - Sprite
  • show_turret_range_in_map_view - Sprite
  • show_pollution_in_map_view - Sprite
  • show_train_station_names_in_map_view - Sprite
  • show_player_names_in_map_view - Sprite
  • show_tags_in_map_view - Sprite
  • show_worker_robots_in_map_view - Sprite
  • show_rail_signal_states_in_map_view - Sprite
  • show_recipe_icons_in_map_view - Sprite
  • show_logistics_network_in_map_view_black - Sprite
  • show_electric_network_in_map_view_black - Sprite
  • show_turret_range_in_map_view_black - Sprite
  • show_pollution_in_map_view_black - Sprite
  • show_train_station_names_in_map_view_black - Sprite
  • show_player_names_in_map_view_black - Sprite
  • show_tags_in_map_view_black - Sprite
  • show_worker_robots_in_map_view_black - Sprite
  • show_rail_signal_states_in_map_view_black - Sprite
  • show_recipe_icons_in_map_view_black - Sprite
  • train_stop_in_map_view - Sprite
  • train_stop_disabled_in_map_view - Sprite
  • train_stop_full_in_map_view - Sprite
  • custom_tag_in_map_view - Sprite
  • covered_chunk - Sprite
  • white_square - Sprite
  • white_mask - Sprite
  • favourite_server_icon - Sprite
  • crafting_machine_recipe_not_unlocked - Sprite
  • gps_map_icon - Sprite
  • custom_tag_icon - Sprite
  • underground_remove_belts - Sprite
  • underground_remove_pipes - Sprite
  • underground_pipe_connection - Sprite
  • ghost_cursor - Sprite
  • tile_ghost_cursor - Sprite
  • expand - Sprite
  • expand_dark - Sprite
  • collapse - Sprite
  • collapse_dark - Sprite
  • status_working - Sprite
  • status_not_working - Sprite
  • status_yellow - Sprite
  • gradient - Sprite
  • output_console_gradient - Sprite
  • select_icon_black - Sprite
  • select_icon_white - Sprite
  • notification - Sprite
  • alert_arrow - Sprite
  • technology_black - Sprite
  • technology_white - Sprite
  • inserter_stack_size_bonus_modifier_icon - Sprite
  • inserter_stack_size_bonus_modifier_constant - Sprite - Optional.
  • stack_inserter_capacity_bonus_modifier_icon - Sprite
  • stack_inserter_capacity_bonus_modifier_constant - Sprite - Optional.
  • laboratory_speed_modifier_icon - Sprite
  • laboratory_speed_modifier_constant - Sprite - Optional.
  • character_logistic_slots_modifier_icon - Sprite
  • character_logistic_slots_modifier_constant - Sprite - Optional.
  • character_logistic_trash_slots_modifier_icon - Sprite
  • character_logistic_trash_slots_modifier_constant - Sprite - Optional.
  • maximum_following_robots_count_modifier_icon - Sprite
  • maximum_following_robots_count_modifier_constant - Sprite - Optional.
  • worker_robot_speed_modifier_icon - Sprite
  • worker_robot_speed_modifier_constant - Sprite - Optional.
  • worker_robot_storage_modifier_icon - Sprite
  • worker_robot_storage_modifier_constant - Sprite - Optional.
  • ghost_time_to_live_modifier_icon - Sprite
  • ghost_time_to_live_modifier_constant - Sprite - Optional.
  • turret_attack_modifier_icon - Sprite
  • turret_attack_modifier_constant - Sprite - Optional.
  • ammo_damage_modifier_icon - Sprite
  • ammo_damage_modifier_constant - Sprite - Optional.
  • give_item_modifier_icon - Sprite
  • give_item_modifier_constant - Sprite - Optional.
  • gun_speed_modifier_icon - Sprite
  • gun_speed_modifier_constant - Sprite - Optional.
  • unlock_recipe_modifier_icon - Sprite
  • unlock_recipe_modifier_constant - Sprite - Optional.
  • character_crafting_speed_modifier_icon - Sprite
  • character_crafting_speed_modifier_constant - Sprite - Optional.
  • character_mining_speed_modifier_icon - Sprite
  • character_mining_speed_modifier_constant - Sprite - Optional.
  • character_running_speed_modifier_icon - Sprite
  • character_running_speed_modifier_constant - Sprite - Optional.
  • character_build_distance_modifier_icon - Sprite
  • character_build_distance_modifier_constant - Sprite - Optional.
  • character_item_drop_distance_modifier_icon - Sprite
  • character_item_drop_distance_modifier_constant - Sprite - Optional.
  • character_reach_distance_modifier_icon - Sprite
  • character_reach_distance_modifier_constant - Sprite - Optional.
  • character_resource_reach_distance_modifier_icon - Sprite
  • character_resource_reach_distance_modifier_constant - Sprite - Optional.
  • character_item_pickup_distance_modifier_icon - Sprite
  • character_item_pickup_distance_modifier_constant - Sprite - Optional.
  • character_loot_pickup_distance_modifier_icon - Sprite
  • character_loot_pickup_distance_modifier_constant - Sprite - Optional.
  • character_inventory_slots_bonus_modifier_icon - Sprite
  • character_inventory_slots_bonus_modifier_constant - Sprite - Optional.
  • deconstruction_time_to_live_modifier_icon - Sprite
  • deconstruction_time_to_live_modifier_constant - Sprite - Optional.
  • max_failed_attempts_per_tick_per_construction_queue_modifier_icon - Sprite
  • max_failed_attempts_per_tick_per_construction_queue_modifier_constant - Sprite - Optional.
  • max_successful_attempts_per_tick_per_construction_queue_modifier_icon - Sprite
  • max_successful_attempts_per_tick_per_construction_queue_modifier_constant - Sprite - Optional.
  • character_health_bonus_modifier_icon - Sprite
  • character_health_bonus_modifier_constant - Sprite - Optional.
  • mining_drill_productivity_bonus_modifier_icon - Sprite
  • mining_drill_productivity_bonus_modifier_constant - Sprite - Optional.
  • train_braking_force_bonus_modifier_icon - Sprite
  • train_braking_force_bonus_modifier_constant - Sprite - Optional.
  • zoom_to_world_enabled_modifier_icon - Sprite
  • zoom_to_world_enabled_modifier_constant - Sprite - Optional.
  • zoom_to_world_ghost_building_enabled_modifier_icon - Sprite
  • zoom_to_world_ghost_building_enabled_modifier_constant - Sprite - Optional.
  • zoom_to_world_blueprint_enabled_modifier_icon - Sprite
  • zoom_to_world_blueprint_enabled_modifier_constant - Sprite - Optional.
  • zoom_to_world_deconstruction_planner_enabled_modifier_icon - Sprite
  • zoom_to_world_deconstruction_planner_enabled_modifier_constant - Sprite - Optional.
  • zoom_to_world_upgrade_planner_enabled_modifier_icon - Sprite
  • zoom_to_world_upgrade_planner_enabled_modifier_constant - Sprite - Optional.
  • zoom_to_world_selection_tool_enabled_modifier_icon - Sprite
  • zoom_to_world_selection_tool_enabled_modifier_constant - Sprite - Optional.
  • worker_robot_battery_modifier_icon - Sprite
  • worker_robot_battery_modifier_constant - Sprite - Optional.
  • laboratory_productivity_modifier_icon - Sprite
  • laboratory_productivity_modifier_constant - Sprite - Optional.
  • follower_robot_lifetime_modifier_icon - Sprite
  • follower_robot_lifetime_modifier_constant - Sprite - Optional.
  • artillery_range_modifier_icon - Sprite
  • artillery_range_modifier_constant - Sprite - Optional.
  • nothing_modifier_icon - Sprite
  • nothing_modifier_constant - Sprite - Optional.
  • character_additional_mining_categories_modifier_icon - Sprite
  • character_additional_mining_categories_modifier_constant - Sprite - Optional.
  • character_logistic_requests_modifier_icon - Sprite
  • character_logistic_requests_modifier_constant - Sprite - Optional.