Prototype/ProducePerHourAchievement

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Prototype definitions » PrototypeBase » Prototype/Achievement » Prototype/ProducePerHourAchievement


Basics

Prototype type: produce-per-hour-achievement

This prototype definition is used for receiving an achievement when the player crafts a specified item a certain amount, in an hour. This is an extension of Prototype/Achievement.

Mandatory properties

amount

Type: Types/MaterialAmountType

This is how much the player has to craft in an hour, to receive the achievement.

 amount = 1000,

Optional properties

At least one and only one of fluid_product or item_product must exist.

item_product

Type: Types/string

This will tell the achievement what item the player needs to craft, to get the achievement.

 item_product = "landfill",

fluid_product

Type: Types/string

This will tell the achievement what fluid the player needs to craft, to get the achievement.

 fluid_product = "light-oil",