Prototype/ProduceAchievement: Difference between revisions
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{{Prototype parent|Prototype/Achievement}} | {{Prototype parent|Prototype/Achievement}} | ||
This prototype definition is used for receiving an achievement when the player produces more than the specified amount of items. | |||
{{Prototype TOC|produce-achievement}} | |||
Prototype | |||
== Mandatory properties == | == Mandatory properties == | ||
{{Prototype property|amount |[[Types/MaterialAmountType|MaterialAmountType]]}} | |||
This will set the amount of items or fluids needed to craft, for the player to complete the achievement. | This will set the amount of items or fluids needed to craft, for the player to complete the achievement. | ||
amount = 100, | amount = 100, | ||
{{Prototype property|limited_to_one_game |[[Types/bool|bool]]}} | |||
If this is false, the player carries over their statistics from this achievement through all their saves. | If this is false, the player carries over their statistics from this achievement through all their saves. | ||
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At least one and only one of fluid_product or item_product must exist. | At least one and only one of fluid_product or item_product must exist. | ||
{{Prototype property|item_product |[[Types/string|string]]|optional=true}} | |||
This will tell the achievement what item the player needs to craft, to get the achievement. | This will tell the achievement what item the player needs to craft, to get the achievement. | ||
item_product = "pistol", | item_product = "pistol", | ||
{{Prototype property|fluid_product |[[Types/string|string]]|optional=true}} | |||
This will tell the achievement what fluid the player needs to craft, to get the achievement. | This will tell the achievement what fluid the player needs to craft, to get the achievement. | ||
fluid_product = "heavy-oil", | fluid_product = "heavy-oil", |
Revision as of 16:36, 26 July 2019
Prototype definitions » PrototypeBase » Prototype/Achievement » Prototype/ProduceAchievement
This prototype definition is used for receiving an achievement when the player produces more than the specified amount of items.
Prototype/ProduceAchievement — produce-achievement | ||
amount | :: | MaterialAmountType |
limited_to_one_game | :: | bool |
fluid_product | :: | string (optional) |
item_product | :: | string (optional) |
Inherited from Prototype/Achievement | ||
icons, icon, icon_size (IconSpecification) | :: | IconSpecification |
allowed_without_fight | :: | bool (optional) |
hidden | :: | bool (optional) |
steam_stats_name | :: | string (optional) |
Inherited from PrototypeBase | ||
name | :: | string |
type | :: | string |
localised_description | :: | LocalisedString (optional) |
localised_name | :: | LocalisedString (optional) |
order | :: | Order (optional) |
Mandatory properties
amount
Type: MaterialAmountType
This will set the amount of items or fluids needed to craft, for the player to complete the achievement.
amount = 100,
limited_to_one_game
Type: bool
If this is false, the player carries over their statistics from this achievement through all their saves.
Optional properties
At least one and only one of fluid_product or item_product must exist.
item_product
Type: string
This will tell the achievement what item the player needs to craft, to get the achievement.
item_product = "pistol",
fluid_product
Type: string
This will tell the achievement what fluid the player needs to craft, to get the achievement.
fluid_product = "heavy-oil",