Prototype/ProduceAchievement: Difference between revisions

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== Basics ==
== Basics ==
Prototype type: '''produce-achievement'''
This prototype definition is used for receiving an achievement when the player produces more than the specified amount of items. This is an extension of [[Prototype/Achievement]].
This prototype definition is used for receiving an achievement when the player produces more than the specified amount of items. This is an extension of [[Prototype/Achievement]].
== Mandatory properties ==
== Mandatory properties ==

Revision as of 16:27, 21 January 2019

Basics

Prototype type: produce-achievement

This prototype definition is used for receiving an achievement when the player produces more than the specified amount of items. This is an extension of Prototype/Achievement.

Mandatory properties

item_product

Type: Types/string

This will tell the achievement what the player needs to craft, to get the achievement.

 item_produce = "pistol",

amount

Type: Types/MaterialAmountType

This will set the amount of items needed to craft, for the player to complete the achievement.

 amount = 100,

limited_to_one_game

Type: Types/bool

If this is false, the player carries over their statistics from this achievement through all their saves.