Prototype/Module

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Revision as of 15:26, 24 July 2019 by Bilka (talk | contribs) (Set prototype parent)
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Prototype definitions » PrototypeBase » Prototype/Item » Prototype/Module


Basics

Prototype type: module

A module. Extends Prototype/Item.

Mandatory properties

This prototype inherits all the properties from Prototype/Item.

category

Type: Types/string

The name of a module category.

tier

Type: Types/uint32

effect

Type: Types/Effect

Optional properties

limitation

Type: Types/table of Types/string

Array of recipe names this module can be used on. If empty, the module can be used on all recipes.

limitation_message_key

Type: Types/string

Mandatory when limitation is present. The locale key of the message that is shown when the player attempts to use the module on a recipe it can't be used on. The locale key will be prefixed with item-limitation. (the "category" of the locale) by the game.