Prototype/Inserter

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Revision as of 14:24, 20 May 2018 by Bilka (talk | contribs) (0.16)
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Basics

An inserter. Based on Prototype/EntityWithHealth.

Mandatory properties

This prototype inherits all the properties from Prototype/EntityWithHealth.

extension_speed

Type: Types/double

rotation_speed

Type: Types/double

energy_per_movement

Type: Types/double

energy_per_rotation

Type: Types/double

insert_position

Type: Types/vector

pickup_position

Type: Types/vector

platform_picture

Type: Types/Sprite4Way

hand_base_picture

Type: Types/Sprite

hand_open_picture

Type: Types/Sprite

hand_closed_picture

Type: Types/Sprite

hand_base_shadow

Type: Types/Sprite

hand_open_shadow

Type: Types/Sprite

hand_closed_shadow

Type: Types/Sprite

energy_source

Type: Types/EnergySource

Defines how this inserter gets energy.

Optional properties

stack

Type: Types/bool

Default: false

allow_custom_vectors

Type: Types/bool

Default: false

Whether pickup and insert position can be set run-time.

draw_held_item

Type: Types/bool

Default: true

filter_count

Type: Types/uint8

Default: 0

Maximum count of filtered items in inserter is 5.

hand_size

Type: Types/double

Default: 0.75

circuit_wire_max_distance

Type: Types/double

Default: 0

default_stack_control_input_signal

Type: Types/SignalIDConnector

circuit_wire_connection_points

Type: Types/table of Types/WireConnectionPoint

circuit_connector_sprites

Type: Types/table of Types/CircuitConnectorSprites