Prototype/FinishTheGameAchievement

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Revision as of 10:42, 25 June 2018 by BilkaBot (talk | contribs) (Changed links going to the redirect Types/uint to go to Types/uint32.)
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Basics

This prototype definition is used for receiving an achievement when the player finishes the game. This is an extension of Prototype/Achievement.

Optional properties

until_second

Type: Types/uint32

Default: 0 (Infinite time)

This lets the game know how long into a game, before you can no longer complete the achievement.