Prototype/EquipmentGrid: Difference between revisions

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{{Prototype parent|PrototypeBase}}
{{Prototype parent|PrototypeBase}}
The prototype of an equipment grid, for example the one used in a [[power armor]].


== Basics ==
{{Prototype TOC|equipment-grid}}
Prototype type: '''equipment-grid'''
 
The prototype of an equipment grid, for example the one used in a [[power armor]]. Extends [[PrototypeBase]].


== Mandatory properties ==
== Mandatory properties ==
Inherits all properties from [[PrototypeBase]].
Inherits all properties from [[PrototypeBase]].


=== equipment_categories ===
{{Prototype property|equipment_categories|[[Types/table|table]] of [[Types/string|string]]}}
'''Type''': [[Types/table]] of [[Types/string]]
 
An array of [[Prototype/EquipmentCategory]] names. Only [[Prototype/Equipment]] with at least one of these categories can be inserted into the grid.
An array of [[Prototype/EquipmentCategory]] names. Only [[Prototype/Equipment]] with at least one of these categories can be inserted into the grid.


=== width ===
{{Prototype property|width|[[Types/uint32|uint32]]}}
'''Type''': [[Types/uint32]]


=== height ===
{{Prototype property|height|[[Types/uint32|uint32]]}}
'''Type''': [[Types/uint32]]


== Optional properties ==
== Optional properties ==
=== locked ===
 
'''Type''': [[Types/bool]]
{{Prototype property|locked|[[Types/bool|bool]]|false|optional=true}}
Whether this locked from user interaction which means that the user cannot put equipment into or take equipment from this equipment grid.

Revision as of 18:17, 6 August 2019

Prototype definitions » PrototypeBase » Prototype/EquipmentGrid


The prototype of an equipment grid, for example the one used in a power armor.


Prototype/EquipmentGrid — equipment-grid
equipment_categories::table of string
height::uint32
width::uint32
locked::bool (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Mandatory properties

Inherits all properties from PrototypeBase.

equipment_categories

Type: table of string
An array of Prototype/EquipmentCategory names. Only Prototype/Equipment with at least one of these categories can be inserted into the grid.

width

Type: uint32

height

Type: uint32

Optional properties

locked

Type: bool
Default: false
Whether this locked from user interaction which means that the user cannot put equipment into or take equipment from this equipment grid.