Prototype/DontUseEntityInEnergyProductionAchievement: Difference between revisions

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{{Prototype parent|Prototype/Achievement}}
{{Prototype parent|Prototype/Achievement}}
This prototype definition is used for receiving an achievement when the player finishes the game without receiving energy from a specific energy source.


== Basics ==
{{Prototype TOC|dont-use-entity-in-energy-production-achievement}}
Prototype type: '''dont-use-entity-in-energy-production-achievement'''


This prototype definition is used for receiving an achievement when the player finishes the game without receiving energy from a specific energy source. This is an extension of [[Prototype/Achievement]].
== Mandatory properties ==
== Properties ==
=== last_hour_only ===
'''Type''': [[Types/bool]]
 
'''Default''': false
 
=== minimum_energy_produced ===
'''Type''': [[Types/Energy]]
 
'''Default''': 0W
 
=== excluded ===
'''Type''': [[Types/string]] or [[Types/table]] of [[Types/string]]


{{Prototype property|excluded |[[Types/string|string]] or [[Types/table|table]] of [[Types/string|string]]}}
This will '''not''' disable the achievement, if this entity is placed, and you have received any amount of power from it.
This will '''not''' disable the achievement, if this entity is placed, and you have received any amount of power from it.


   excluded = {"steam-engine", "steam-turbine"},
   excluded = {"steam-engine", "steam-turbine"},


=== included ===
{{Prototype property|included |[[Types/string|string]] or [[Types/table|table]] of [[Types/string|string]]}}
'''Type''': [[Types/string]] or [[Types/table]] of [[Types/string]]
 
This will disable the achievement, if this entity is placed, and you have received any amount of power from it. If you finish the game without receiving power from this entity, you receive the achievement.
This will disable the achievement, if this entity is placed, and you have received any amount of power from it. If you finish the game without receiving power from this entity, you receive the achievement.


   included = "solar-panels",
   included = "solar-panels",
== Optional properties ==
{{Prototype property|last_hour_only |[[Types/bool|bool]]|false|optional=true}}
{{Prototype property|minimum_energy_produced |[[Types/Energy|Energy]]|0W|optional=true}}

Revision as of 16:28, 26 July 2019

Prototype definitions » PrototypeBase » Prototype/Achievement » Prototype/DontUseEntityInEnergyProductionAchievement


This prototype definition is used for receiving an achievement when the player finishes the game without receiving energy from a specific energy source.


Prototype/DontUseEntityInEnergyProductionAchievement — dont-use-entity-in-energy-production-achievement
excluded::string or table of string
included::string or table of string
last_hour_only::bool (optional)
minimum_energy_produced::Energy (optional)
Inherited from Prototype/Achievement
icons, icon, icon_size (IconSpecification)::IconSpecification
allowed_without_fight::bool (optional)
hidden::bool (optional)
steam_stats_name::string (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Mandatory properties

excluded

Type: string or table of string
This will not disable the achievement, if this entity is placed, and you have received any amount of power from it.

 excluded = {"steam-engine", "steam-turbine"},

included

Type: string or table of string
This will disable the achievement, if this entity is placed, and you have received any amount of power from it. If you finish the game without receiving power from this entity, you receive the achievement.

 included = "solar-panels",

Optional properties

last_hour_only

Type: bool
Default: false

minimum_energy_produced

Type: Energy
Default: 0W