Prototype/Boiler: Difference between revisions

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(why you would write a data structure in this way is beyond me.)
 
(formatting)
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'''Type''': [[Types/table]]
'''Type''': [[Types/table]]


==== north ====
Table with the following mandatory members:
'''Type''': [[Types/Sprite]]


==== east ====
* north - [[Types/Sprite]]
'''Type''': [[Types/Sprite]]
* east - [[Types/Sprite]]
 
* south - [[Types/Sprite]]
==== south ====
* west - [[Types/Sprite]]
'''Type''': [[Types/Sprite]]
 
==== west ====
'''Type''': [[Types/Sprite]]


== Optional properties ==
== Optional properties ==
Line 53: Line 48:
'''Type''': [[Types/table]]
'''Type''': [[Types/table]]


==== north ====
Table with the following mandatory members:
'''Type''': [[Types/Sprite]]
 
==== east ====
'''Type''': [[Types/Sprite]]
 
==== south ====
'''Type''': [[Types/Sprite]]


==== west ====
* north - [[Types/Sprite]]
'''Type''': [[Types/Sprite]]
* east - [[Types/Sprite]]
* south - [[Types/Sprite]]
* west - [[Types/Sprite]]


=== fire ===
=== fire ===
'''Type''': [[Types/table]]
'''Type''': [[Types/table]]


==== north ====
Table with the following mandatory members:
'''Type''': [[Types/Animation]]
 
==== east ====
'''Type''': [[Types/Animation]]
 
==== south ====
'''Type''': [[Types/Animation]]


==== west ====
* north - [[Types/Animation]]
'''Type''': [[Types/Animation]]
* east - [[Types/Animation]]
* south - [[Types/Animation]]
* west - [[Types/Animation]]


=== fire_glow ===
=== fire_glow ===
'''Type''': [[Types/table]]
'''Type''': [[Types/table]]


==== north ====
Table with the following mandatory members:
'''Type''': [[Types/Animation]]
 
==== east ====
'''Type''': [[Types/Animation]]
 
==== south ====
'''Type''': [[Types/Animation]]


==== west ====
* north - [[Types/Animation]]
'''Type''': [[Types/Animation]]
* east - [[Types/Animation]]
* south - [[Types/Animation]]
* west - [[Types/Animation]]

Revision as of 19:02, 22 August 2018

Basics

A boiler. Extends Prototype/EntityWithHealth.

Mandatory properties

This prototype inherits all the properties from Prototype/EntityWithHealth.

energy_source

Type: Types/EnergySource

fluid_box

Type: Types/FluidBox

output_fluid_box

Type: Types/FluidBox

energy_consumption

Type: Types/Energy

burning_cooldown

Type: Types/uint32

target_temperature

Type: Types/double

structure

Type: Types/table

Table with the following mandatory members:

Optional properties

fire_glow_flicker_enabled

Type: Types/bool

Default: false

fire_flicker_enabled

Type: Types/bool

Default: false

patch

Type: Types/table

Table with the following mandatory members:

fire

Type: Types/table

Table with the following mandatory members:

fire_glow

Type: Types/table

Table with the following mandatory members: