Property:Prototype property name
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- The name of a given prototype property. (en)
- This property is of type Text.
P
charge_animation +
charge_cooldown +
charge_light +
circuit_connector_sprites +
circuit_wire_connection_point +
circuit_wire_max_distance +
default_output_signal +
discharge_animation +
discharge_cooldown +
discharge_light +
draw_circuit_wires +
draw_copper_wires +
energy_source +
picture +
allowed_without_fight +
hidden +
icons, icon, icon_size (IconSpecification) +
steam_stats_name +
attack_parameters +
automatic +
track_type +
weight +
bonus_gui_order +
ammo_type +
magazine_size +
reload_time +
automated_ammo_count +
entity_info_icon_shift +
inventory_size +
animation_speed +
apply_runtime_tint +
blend_mode +
dice_x +
dice_y +
draw_as_glow +
draw_as_light +
draw_as_shadow +
filename +
flags +
frame_count +
frame_sequence +
generate_sdf +
height +
hr_version +
layers +
line_length +
load_in_minimal_mode +
max_advance +
mipmap_count +
position +
premul_alpha +
priority +
repeat_count +
run_mode +
scale +
shift +
stripes +
width +
and_symbol_sprites +
divide_symbol_sprites +
left_shift_symbol_sprites +
minus_symbol_sprites +
modulo_symbol_sprites +
multiply_symbol_sprites +
or_symbol_sprites +
plus_symbol_sprites +
power_symbol_sprites +
right_shift_symbol_sprites +
xor_symbol_sprites +
equipment_grid +
inventory_size_bonus +
resistances +
arrow_picture +
blinking +
circle_picture +
creation_shift +
early_death_ticks +
ended_in_water_trigger_effect +
initial_frame_speed +
initial_height +
initial_speed +
initial_vertical_speed +
life_time +
movement_modifier +
movement_modifier_when_on_ground +
pictures +
regular_trigger_effect +
regular_trigger_effect_frequency +
render_layer +
render_layer_when_on_ground +