In other languages: Deutsch Français 日本語 Русский 简体中文

Game-second: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
m (grammar)
Line 11: Line 11:
* Game-hour: 60 ticks * 60 * 60 (3600 seconds)
* Game-hour: 60 ticks * 60 * 60 (3600 seconds)


It makes normally no sense to measure things in game-hours, because '''a game hour is longer than a game-day!'''
It normally makes no sense to measure things in game-hours, because '''a game hour is longer than a game-day!'''


Exception: the length of a game is normally measured in game-hours, because the length of a game day can be modified!
Exception: the length of a game is normally measured in game-hours, because the length of a game day can be modified!

Revision as of 10:09, 8 January 2017

A Game-second or just "second" is 60 Game-ticks.

Derived units

  • Game-minute: 60 ticks * 60 (= 60 seconds)
  • Game-day

And Game-hour?

  • Game-hour: 60 ticks * 60 * 60 (3600 seconds)

It normally makes no sense to measure things in game-hours, because a game hour is longer than a game-day!

Exception: the length of a game is normally measured in game-hours, because the length of a game day can be modified!

See also