Chemical plant: Difference between revisions

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Processes [[Heavy oil]] into [[Lubricant]] (requirement for [[Electric engine unit]]), make [[Sulfur]], [[Sulfuric Acid]], [[Plastic bar]] (requirement for [[Processing Unit]]s), [[Battery]] and turn any Oil byproducts into [[Solid fuel]] (See [[Fuel]] to compare that with other types), and also crack oil byproducts into lighter oil byproducts.
Processes [[Heavy Oil]] into [[Lubricant]] (requirement for [[Electric engine unit]]), make [[Sulfur]], [[Sulfuric Acid]], [[Plastic bar]] (requirement for [[Processing Unit]]s), [[Battery]] and turn any Oil byproducts into [[Solid fuel]] (See [[Fuel]] to compare that with other types), and also crack oil byproducts into lighter oil byproducts.





Revision as of 06:33, 17 May 2014

Most recipes that either require or provide a fluid other than crude oil is produced here. The chemical plant has 2 inputs and 2 outputs (once again - can't modify them). Solid items are both inserted and removed by Inserters from any point (no need to target fluid input/output slots).


Processes Heavy Oil into Lubricant (requirement for Electric engine unit), make Sulfur, Sulfuric Acid, Plastic bar (requirement for Processing Units), Battery and turn any Oil byproducts into Solid fuel (See Fuel to compare that with other types), and also crack oil byproducts into lighter oil byproducts.


Recipe:
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5
+ + + +
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10
=>
Total raw:

See also




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