User:Thrawcheld/Scrap yields

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Revision as of 22:18, 25 January 2025 by Thrawcheld (talk | contribs) (Yields per 1000 scrap: water also needed for holmium solution)
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Yields per 1000 scrap

The following table lists the expected yield (rows) per 1000 scrap, if all possible recycling steps that could yield that item are performed.

  • Direct yields are those obtained by recycling in only one step.
  • Full process yields are those obtained by further recycling the direct products, assuming the maximum possible amount is recycled. Only items that have at least one recyclable yield have this column.

Full process yields will not usually be obtained in practice, since some intermediate recyclable items will be consumed instead of recycled. In particular, the yield of electronic circuits, copper plates, copper cables, and plastic is much lower when rockets are being constructed, since rocket construction consumes processing units and low density structures.

The table takes into account that each yield is rolled for independently, including for scrap.

The uses column includes only items that are useful on Fulgora and cannot be obtained directly from scrap.

Recycler yields per 1000 scrap
Yield Input Uses
Scrap
Iron gear wheel
Concrete
Battery
Copper cable
Advanced circuit
Processing unit
Low density structure
Direct Full process Direct Full process Direct Full process
Advanced circuit
 30  40 10 10
  • logistic chests
  • modules
  • beacon
  • express splitter
  • logistic robots
  • roboport
  • selector combinator
  • substation
Battery
 40  40
  • accumulator
  • flying robot frame
  • supercapacitor
Concrete
 60  60
  • refined concrete
  • rocket silo
  • paving
Copper cable
 30  98.75 30 41.25 27.5
  • combinators
  • beacon
  • programmable speaker
  • lamp
  • substation
Copper plate
109.375 10 15 20.625 13.75 50
  • superconductor
Electronic circuit
120  0.5  0.5  5  5.25 many useful items, notably:
  • supercapacitor
Holmium ore
 10  10

holmium solution

  • holmium plate
    • lightning collector
    • supercapacitor
    • electromagnetic science pack
    • Tesla gun
    • Tesla ammo
    • Tesla turret
  • electrolyte
    • electromagnetic plant
    • mech armor
    • supercapacitor
    • superconductor
    • Tesla gun
    • fusion power cell (on Aquilo)
    • lithium (on Aquilo)
  • electromagnetic science pack
Ice
 50  50
  • water
    • refined concrete
    • holmium solution
    • cracking
Iron gear wheel
200 200 many things, none unique to Fulgora
Iron ore
  1.5 1.5 nothing
Iron plate
140 100 10  3.75 26.25 many things, in particular:
  • accumulator
Low density structure
 10  10
  • power armor mk2
    • mech armor
  • rocket part
Plastic bar
 32.5 15 15  5 12.5
  • superconductor
  • Tesla gun
  • Tesla ammo
Processing unit
 20  20
  • level 2/3 modules
  • electromagnetic plant
  • mech armor
  • power armour mk2 (used in mech armor)
  • recycler
  • rocket part
  • rocket silo
Solid fuel
 70  70 rocket fuel
  • rocket part
  • fuelling trains
Steel plate
 40  45  5 many things, notably:
  • beacon
  • flying robot frame
  • power armor mk2 (used in mech armor)
  • rail, rail ramp and rail support
  • refined concrete
  • roboport
  • rocket silo
  • recycler
  • electromagnetic plant
  • lightning rod and lightning collector
Stone
 40  40
  • foundation
  • rail
  • holmium solution
  • electrolyte
Stone brick
  7.5 7.5
  • lightning rod
  • paving

Processed scrap in terms of stacks

Recycling scrap produces the following numbers of stacks. The table lists expected numbers from 20,000 scrap, which is 400 stacks.

Product Stack size Per 1 scrap Per 20,000 scrap
Quantity Stacks Stacks Quantity
Advanced circuit
200 0.03 0.00015 3 600
Battery
200 0.04 0.0002 4 800
Concrete
100 0.06 0.0006 12 1200
Copper cable
200 0.03 0.00015 3 600
Holmium ore
50 0.01 0.0002 4 200
Ice
50 0.05 0.001 20 1000
Iron gear wheel
100 0.2 0.002 40 4000
Low density structure
50 0.01 0.0002 4 200
Processing unit
100 0.02 0.0002 4 200
Solid fuel
50 0.07 0.0014 28 1400
Steel plate
100 0.04 0.0004 8 800
Stone
50 0.02 0.0004 8 400
Total 0.6 146 12000

The total per 1 scrap is the expected quantity of something, calculated as the sum of expected quantities of the other items (this calculation is valid since they are statistically independent). This is not the same as the probability of getting something, which is 0.468775584950143, calculated as 1 minus the probability of getting nothing, i.e. the product of 1 minus the probability of getting each item. The difference is accounted for by the fact that each craft of the scrap recycling recipe can produce multiple items.

One cargo wagon has 40 slots, so to get 146 slots you need 4 cargo wagons, with 14 left over.

If the holmium ore is converted to holmium solution before being shipped by rail, it will also consume 5% of the ice (as water) and 12.5% of the stone, at 0% productivity bonus. Per 20,000 scrap this translates to a saving of 4 stacks of holmium ore, 1 stack of ice, and 2 stacks of stone, for a total of 139 stacks, while adding a fluid wagon (holmium solution cannot be barrelled).

If the ice is melted and barrelled before being shipped out, it will produce 380 barrels (38 stacks of barrels) of water, while eliminating 20 barrels of ice, and if fresh barrels are used, they consume 380 steel (3.8 rounded up to 4 stacks of steel), thus occupying 14 more stacks than the ice would, for a total of 160 stacks occupied. This exactly fills 4 cargo wagons.