Types/FileName

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Revision as of 10:42, 21 September 2023 by BilkaBot (talk | contribs) (Updated styling of prototype doc migration note)
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The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/FileName.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Basics

Specified by Types/string

Slash (/) is always used as directory delimiter.

Root placeholder

The path should always begin by the specification of the root.

core

Path starting with __core__ will access the resources in the data/core directory, these resources are always accessible regardless of mod specifications.

   filename = "__core__/graphics/arrows/underground-lines.png"

base

Path starting with __base__ will access the resources in the base mod in data/base directory. These resources are usually available, as long as the base mod isn't removed/deactivated.

   filename = "__base__/graphics/entity/basic-transport-belt/basic-transport-belt.png"

mod path

The format __<mod-name>__ is placeholder for root of any other mod (mods/<mod-name>), and is accessible as long as the mod is active.