Prototype/Reactor
Template:Prototype parent A reactor.
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithOwner.
Template:Prototype property May not be a heat energy source.
Optional properties
Template:Prototype property
If defined, number of variations must be at least equal to count of connections defined in heat_buffer. Each variation represents connected heat buffer connection of corresponding index.
Template:Prototype property
If defined, number of variations must be at least equal to count of connections defined in heat_buffer. Each variation represents unconnected heat buffer connection of corresponding index.
Template:Prototype property
If defined, number of variations must be at least equal to count of connections defined in heat_buffer. When reactor is heated, corresponding variations are drawn over connection_patches_connected.
Template:Prototype property
If defined, number of variations must be at least equal to count of connections defined in heat_buffer. When reactor is heated, corresponding variations are drawn over connection_patches_disconnected.
Template:Prototype property The action is triggered when the reactor dies (is destroyed) at over 90% of max temperature.
Template:Prototype property when this is false,reactor will stop consume fuel/energy when temperature is reach the maximum.
Template:Prototype property
Whether the reactor should use fuel_glow_color from the fuel item prototype as light color and tint for working_light_picture.[1]
Template:Prototype property
When use_fuel_glow_color is true, this is the color used as working_light_picture tint for fuels that don't have glow color defined.