Prototype/Rail
Template:Prototype parent The abstract base of both rail prototypes.
Extensions
- Prototype/CurvedRail curved-rail
 - Prototype/StraightRail straight-rail
 
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
Template:Prototype property Table with the following mandatory members:
- straight_rail_horizontal - RailPieceLayers
 - straight_rail_vertical - RailPieceLayers
 - straight_rail_diagonal_left_top - RailPieceLayers
 - straight_rail_diagonal_right_top - RailPieceLayers
 - straight_rail_diagonal_right_bottom - RailPieceLayers
 - straight_rail_diagonal_left_bottom - RailPieceLayers
 - curved_rail_vertical_left_top - RailPieceLayers
 - curved_rail_vertical_right_top - RailPieceLayers
 - curved_rail_vertical_right_bottom - RailPieceLayers
 - curved_rail_vertical_left_bottom - RailPieceLayers
 - curved_rail_horizontal_left_top - RailPieceLayers
 - curved_rail_horizontal_right_top - RailPieceLayers
 - curved_rail_horizontal_right_bottom - RailPieceLayers
 - curved_rail_horizontal_left_bottom - RailPieceLayers
 - rail_endings - Sprite8Way
 
Optional properties
Template:Prototype property Sound played when a character walks over this rail.
Mandatory values
All rail collision_boxes are hardcoded and cannot be modified. The hardcoded values are:
- straight_rail_primary_bounding_box = {-0.7, -0.99, 0.7, 0.99}
 - diagonal_straight_rail_primary_bounding_box = {-0.65, -0.7, 0.65, 0.7}
 - curved_rail_primary_bounding_box = {-0.75, -0.55, 0.75, 1.6}
 - secondary_bounding_box = {-0.68, -2.7, 0.68, 2.7}
 
Furthermore, the selection_boxes are automatically calculated from the bounding boxes, so effectively also hardcoded.