Prototype/Corpse

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Revision as of 20:17, 29 July 2019 by Bilka (talk | contribs) (Converted to SMW format)
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Template:Prototype parent Used for corpses, for example the remnants when destroying buildings.

Template:Prototype TOC

Extensions

Optional properties

Template:Prototype property Multiplier for #time_before_shading_off and #time_before_removed. Must be positive.

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Template:Prototype property Controls how long the corpse takes to fade, as in how long it takes to get from no transparency to full tranparency/removed. This time is not added to #time_before_removed, it is instead substracted from it. So by default, the corpse starts fading about 15 seconds before it gets removed.

Template:Prototype property Time in ticks this corpse lasts. May not be 0.

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Template:Prototype property An array of arrays of integers. Arrays are called "groups" and must all have the same size.