Prototype/Pipe
Basics
Prototype type: pipe
An entity to transport gas and fluids over a distance, and between machines. This is an extension of Prototype/EntityWithHealth
Extensions
- Prototype/InfinityPipe infinity-pipe
 
Mandatory properties
fluid_box
Type: Types/FluidBox
The area of the entity where fluid/gas inputs, and outputs.
horizontal_window_bounding_box
Type: Types/BoundingBox
vertical_window_bounding_box
Type: Types/BoundingBox
pictures
Type: Types/table
Table with the following mandatory members:
- straight_vertical_single - Types/Sprite
 - straight_vertical - Types/Sprite
 - straight_vertical_window - Types/Sprite
 - straight_horizontal - Types/Sprite
 - straight_horizontal_window - Types/Sprite
 - corner_up_right - Types/Sprite
 - corner_up_left - Types/Sprite
 - corner_down_right - Types/Sprite
 - corner_down_left - Types/Sprite
 - t_up - Types/Sprite
 - t_down - Types/Sprite
 - t_right - Types/Sprite
 - t_left - Types/Sprite
 - cross - Types/Sprite
 - ending_up - Types/Sprite
 - ending_down - Types/Sprite
 - ending_right - Types/Sprite
 - ending_left - Types/Sprite
 - horizontal_window_background - Types/Sprite
 - vertical_window_background - Types/Sprite
 - fluid_background - Types/Sprite
 - low_temperature_flow - Types/Sprite
 - middle_temperature_flow - Types/Sprite
 - high_temperature_flow - Types/Sprite
 - gas_flow - Types/Animation